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public
class
BitmapShader
extends Shader
| java.lang.Object | ||
| ↳ | android.graphics.Shader | |
| ↳ | android.graphics.BitmapShader | |
Shader used to draw a bitmap as a texture. The bitmap can be repeated or mirrored by setting the tiling mode.
Public constructors | |
|---|---|
BitmapShader(Bitmap bitmap, Shader.TileMode tileX, Shader.TileMode tileY)
Call this to create a new shader that will draw with a bitmap. |
|
Inherited methods | |
|---|---|
public BitmapShader (Bitmap bitmap, Shader.TileMode tileX, Shader.TileMode tileY)
Call this to create a new shader that will draw with a bitmap.
| Parameters | |
|---|---|
bitmap |
Bitmap: The bitmap to use inside the shader
This value cannot be null. |
tileX |
Shader.TileMode: The tiling mode for x to draw the bitmap in.
This value cannot be null. |
tileY |
Shader.TileMode: The tiling mode for y to draw the bitmap in.
This value cannot be null. |