# Print output for @column tags ?>
public
class
GLES30
extends GLES20
java.lang.Object | ||
↳ | android.opengl.GLES20 | |
↳ | android.opengl.GLES30 |
OpenGL ES 3.0
Inherited constants |
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Public constructors | |
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GLES30()
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Public methods | |
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static
void
|
glBeginQuery(int target, int id)
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static
void
|
glBeginTransformFeedback(int primitiveMode)
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static
void
|
glBindBufferBase(int target, int index, int buffer)
|
static
void
|
glBindBufferRange(int target, int index, int buffer, int offset, int size)
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static
void
|
glBindSampler(int unit, int sampler)
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static
void
|
glBindTransformFeedback(int target, int id)
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static
void
|
glBindVertexArray(int array)
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static
void
|
glBlitFramebuffer(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter)
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static
void
|
glClearBufferfi(int buffer, int drawbuffer, float depth, int stencil)
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static
void
|
glClearBufferfv(int buffer, int drawbuffer, FloatBuffer value)
|
static
void
|
glClearBufferfv(int buffer, int drawbuffer, float[] value, int offset)
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static
void
|
glClearBufferiv(int buffer, int drawbuffer, int[] value, int offset)
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static
void
|
glClearBufferiv(int buffer, int drawbuffer, IntBuffer value)
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static
void
|
glClearBufferuiv(int buffer, int drawbuffer, int[] value, int offset)
|
static
void
|
glClearBufferuiv(int buffer, int drawbuffer, IntBuffer value)
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static
int
|
glClientWaitSync(long sync, int flags, long timeout)
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static
void
|
glCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, Buffer data)
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static
void
|
glCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, int offset)
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static
void
|
glCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, int offset)
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static
void
|
glCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, Buffer data)
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static
void
|
glCopyBufferSubData(int readTarget, int writeTarget, int readOffset, int writeOffset, int size)
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static
void
|
glCopyTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height)
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static
void
|
glDeleteQueries(int n, IntBuffer ids)
|
static
void
|
glDeleteQueries(int n, int[] ids, int offset)
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static
void
|
glDeleteSamplers(int count, int[] samplers, int offset)
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static
void
|
glDeleteSamplers(int count, IntBuffer samplers)
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static
void
|
glDeleteSync(long sync)
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static
void
|
glDeleteTransformFeedbacks(int n, int[] ids, int offset)
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static
void
|
glDeleteTransformFeedbacks(int n, IntBuffer ids)
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static
void
|
glDeleteVertexArrays(int n, IntBuffer arrays)
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static
void
|
glDeleteVertexArrays(int n, int[] arrays, int offset)
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static
void
|
glDrawArraysInstanced(int mode, int first, int count, int instanceCount)
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static
void
|
glDrawBuffers(int n, int[] bufs, int offset)
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static
void
|
glDrawBuffers(int n, IntBuffer bufs)
|
static
void
|
glDrawElementsInstanced(int mode, int count, int type, Buffer indices, int instanceCount)
|
static
void
|
glDrawElementsInstanced(int mode, int count, int type, int indicesOffset, int instanceCount)
|
static
void
|
glDrawRangeElements(int mode, int start, int end, int count, int type, Buffer indices)
|
static
void
|
glDrawRangeElements(int mode, int start, int end, int count, int type, int offset)
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static
void
|
glEndQuery(int target)
|
static
void
|
glEndTransformFeedback()
|
static
long
|
glFenceSync(int condition, int flags)
|
static
void
|
glFlushMappedBufferRange(int target, int offset, int length)
|
static
void
|
glFramebufferTextureLayer(int target, int attachment, int texture, int level, int layer)
|
static
void
|
glGenQueries(int n, int[] ids, int offset)
|
static
void
|
glGenQueries(int n, IntBuffer ids)
|
static
void
|
glGenSamplers(int count, int[] samplers, int offset)
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static
void
|
glGenSamplers(int count, IntBuffer samplers)
|
static
void
|
glGenTransformFeedbacks(int n, int[] ids, int offset)
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static
void
|
glGenTransformFeedbacks(int n, IntBuffer ids)
|
static
void
|
glGenVertexArrays(int n, int[] arrays, int offset)
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static
void
|
glGenVertexArrays(int n, IntBuffer arrays)
|
static
void
|
glGetActiveUniformBlockName(int program, int uniformBlockIndex, Buffer length, Buffer uniformBlockName)
|
static
void
|
glGetActiveUniformBlockName(int program, int uniformBlockIndex, int bufSize, int[] length, int lengthOffset, byte[] uniformBlockName, int uniformBlockNameOffset)
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static
String
|
glGetActiveUniformBlockName(int program, int uniformBlockIndex)
|
static
void
|
glGetActiveUniformBlockiv(int program, int uniformBlockIndex, int pname, IntBuffer params)
|
static
void
|
glGetActiveUniformBlockiv(int program, int uniformBlockIndex, int pname, int[] params, int offset)
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static
void
|
glGetActiveUniformsiv(int program, int uniformCount, int[] uniformIndices, int uniformIndicesOffset, int pname, int[] params, int paramsOffset)
|
static
void
|
glGetActiveUniformsiv(int program, int uniformCount, IntBuffer uniformIndices, int pname, IntBuffer params)
|
static
void
|
glGetBufferParameteri64v(int target, int pname, LongBuffer params)
|
static
void
|
glGetBufferParameteri64v(int target, int pname, long[] params, int offset)
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static
Buffer
|
glGetBufferPointerv(int target, int pname)
The |
static
int
|
glGetFragDataLocation(int program, String name)
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static
void
|
glGetInteger64i_v(int target, int index, LongBuffer data)
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static
void
|
glGetInteger64i_v(int target, int index, long[] data, int offset)
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static
void
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glGetInteger64v(int pname, LongBuffer params)
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static
void
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glGetInteger64v(int pname, long[] params, int offset)
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static
void
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glGetIntegeri_v(int target, int index, IntBuffer data)
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static
void
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glGetIntegeri_v(int target, int index, int[] data, int offset)
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static
void
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glGetInternalformativ(int target, int internalformat, int pname, int bufSize, int[] params, int offset)
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static
void
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glGetInternalformativ(int target, int internalformat, int pname, int bufSize, IntBuffer params)
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static
void
|
glGetProgramBinary(int program, int bufSize, IntBuffer length, IntBuffer binaryFormat, Buffer binary)
|
static
void
|
glGetProgramBinary(int program, int bufSize, int[] length, int lengthOffset, int[] binaryFormat, int binaryFormatOffset, Buffer binary)
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static
void
|
glGetQueryObjectuiv(int id, int pname, int[] params, int offset)
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static
void
|
glGetQueryObjectuiv(int id, int pname, IntBuffer params)
|
static
void
|
glGetQueryiv(int target, int pname, int[] params, int offset)
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static
void
|
glGetQueryiv(int target, int pname, IntBuffer params)
|
static
void
|
glGetSamplerParameterfv(int sampler, int pname, float[] params, int offset)
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static
void
|
glGetSamplerParameterfv(int sampler, int pname, FloatBuffer params)
|
static
void
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glGetSamplerParameteriv(int sampler, int pname, int[] params, int offset)
|
static
void
|
glGetSamplerParameteriv(int sampler, int pname, IntBuffer params)
|
static
String
|
glGetStringi(int name, int index)
|
static
void
|
glGetSynciv(long sync, int pname, int bufSize, int[] length, int lengthOffset, int[] values, int valuesOffset)
|
static
void
|
glGetSynciv(long sync, int pname, int bufSize, IntBuffer length, IntBuffer values)
|
static
String
|
glGetTransformFeedbackVarying(int program, int index, int[] size, int sizeOffset, int[] type, int typeOffset)
|
static
String
|
glGetTransformFeedbackVarying(int program, int index, IntBuffer size, IntBuffer type)
|
static
void
|
glGetTransformFeedbackVarying(int program, int index, int bufsize, int[] length, int lengthOffset, int[] size, int sizeOffset, int[] type, int typeOffset, byte[] name, int nameOffset)
|
static
void
|
glGetTransformFeedbackVarying(int program, int index, int bufsize, IntBuffer length, IntBuffer size, IntBuffer type, ByteBuffer name)
|
static
void
|
glGetTransformFeedbackVarying(int program, int index, int bufsize, IntBuffer length, IntBuffer size, IntBuffer type, byte name)
This method is deprecated. Use the version that takes a ByteBuffer as the last argument, or the versions that return a String. |
static
int
|
glGetUniformBlockIndex(int program, String uniformBlockName)
|
static
void
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glGetUniformIndices(int program, String[] uniformNames, int[] uniformIndices, int uniformIndicesOffset)
|
static
void
|
glGetUniformIndices(int program, String[] uniformNames, IntBuffer uniformIndices)
|
static
void
|
glGetUniformuiv(int program, int location, IntBuffer params)
|
static
void
|
glGetUniformuiv(int program, int location, int[] params, int offset)
|
static
void
|
glGetVertexAttribIiv(int index, int pname, int[] params, int offset)
|
static
void
|
glGetVertexAttribIiv(int index, int pname, IntBuffer params)
|
static
void
|
glGetVertexAttribIuiv(int index, int pname, int[] params, int offset)
|
static
void
|
glGetVertexAttribIuiv(int index, int pname, IntBuffer params)
|
static
void
|
glInvalidateFramebuffer(int target, int numAttachments, IntBuffer attachments)
|
static
void
|
glInvalidateFramebuffer(int target, int numAttachments, int[] attachments, int offset)
|
static
void
|
glInvalidateSubFramebuffer(int target, int numAttachments, int[] attachments, int offset, int x, int y, int width, int height)
|
static
void
|
glInvalidateSubFramebuffer(int target, int numAttachments, IntBuffer attachments, int x, int y, int width, int height)
|
static
boolean
|
glIsQuery(int id)
|
static
boolean
|
glIsSampler(int sampler)
|
static
boolean
|
glIsSync(long sync)
|
static
boolean
|
glIsTransformFeedback(int id)
|
static
boolean
|
glIsVertexArray(int array)
|
static
Buffer
|
glMapBufferRange(int target, int offset, int length, int access)
The |
static
void
|
glPauseTransformFeedback()
|
static
void
|
glProgramBinary(int program, int binaryFormat, Buffer binary, int length)
|
static
void
|
glProgramParameteri(int program, int pname, int value)
|
static
void
|
glReadBuffer(int mode)
|
static
void
|
glReadPixels(int x, int y, int width, int height, int format, int type, int offset)
|
static
void
|
glRenderbufferStorageMultisample(int target, int samples, int internalformat, int width, int height)
|
static
void
|
glResumeTransformFeedback()
|
static
void
|
glSamplerParameterf(int sampler, int pname, float param)
|
static
void
|
glSamplerParameterfv(int sampler, int pname, FloatBuffer param)
|
static
void
|
glSamplerParameterfv(int sampler, int pname, float[] param, int offset)
|
static
void
|
glSamplerParameteri(int sampler, int pname, int param)
|
static
void
|
glSamplerParameteriv(int sampler, int pname, int[] param, int offset)
|
static
void
|
glSamplerParameteriv(int sampler, int pname, IntBuffer param)
|
static
void
|
glTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, Buffer pixels)
|
static
void
|
glTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, int offset)
|
static
void
|
glTexStorage2D(int target, int levels, int internalformat, int width, int height)
|
static
void
|
glTexStorage3D(int target, int levels, int internalformat, int width, int height, int depth)
|
static
void
|
glTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, int offset)
|
static
void
|
glTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, Buffer pixels)
|
static
void
|
glTransformFeedbackVaryings(int program, String[] varyings, int bufferMode)
|
static
void
|
glUniform1ui(int location, int v0)
|
static
void
|
glUniform1uiv(int location, int count, int[] value, int offset)
|
static
void
|
glUniform1uiv(int location, int count, IntBuffer value)
|
static
void
|
glUniform2ui(int location, int v0, int v1)
|
static
void
|
glUniform2uiv(int location, int count, int[] value, int offset)
|
static
void
|
glUniform2uiv(int location, int count, IntBuffer value)
|
static
void
|
glUniform3ui(int location, int v0, int v1, int v2)
|
static
void
|
glUniform3uiv(int location, int count, IntBuffer value)
|
static
void
|
glUniform3uiv(int location, int count, int[] value, int offset)
|
static
void
|
glUniform4ui(int location, int v0, int v1, int v2, int v3)
|
static
void
|
glUniform4uiv(int location, int count, IntBuffer value)
|
static
void
|
glUniform4uiv(int location, int count, int[] value, int offset)
|
static
void
|
glUniformBlockBinding(int program, int uniformBlockIndex, int uniformBlockBinding)
|
static
void
|
glUniformMatrix2x3fv(int location, int count, boolean transpose, float[] value, int offset)
|
static
void
|
glUniformMatrix2x3fv(int location, int count, boolean transpose, FloatBuffer value)
|
static
void
|
glUniformMatrix2x4fv(int location, int count, boolean transpose, float[] value, int offset)
|
static
void
|
glUniformMatrix2x4fv(int location, int count, boolean transpose, FloatBuffer value)
|
static
void
|
glUniformMatrix3x2fv(int location, int count, boolean transpose, float[] value, int offset)
|
static
void
|
glUniformMatrix3x2fv(int location, int count, boolean transpose, FloatBuffer value)
|
static
void
|
glUniformMatrix3x4fv(int location, int count, boolean transpose, float[] value, int offset)
|
static
void
|
glUniformMatrix3x4fv(int location, int count, boolean transpose, FloatBuffer value)
|
static
void
|
glUniformMatrix4x2fv(int location, int count, boolean transpose, float[] value, int offset)
|
static
void
|
glUniformMatrix4x2fv(int location, int count, boolean transpose, FloatBuffer value)
|
static
void
|
glUniformMatrix4x3fv(int location, int count, boolean transpose, FloatBuffer value)
|
static
void
|
glUniformMatrix4x3fv(int location, int count, boolean transpose, float[] value, int offset)
|
static
boolean
|
glUnmapBuffer(int target)
|
static
void
|
glVertexAttribDivisor(int index, int divisor)
|
static
void
|
glVertexAttribI4i(int index, int x, int y, int z, int w)
|
static
void
|
glVertexAttribI4iv(int index, int[] v, int offset)
|
static
void
|
glVertexAttribI4iv(int index, IntBuffer v)
|
static
void
|
glVertexAttribI4ui(int index, int x, int y, int z, int w)
|
static
void
|
glVertexAttribI4uiv(int index, int[] v, int offset)
|
static
void
|
glVertexAttribI4uiv(int index, IntBuffer v)
|
static
void
|
glVertexAttribIPointer(int index, int size, int type, int stride, int offset)
|
static
void
|
glVertexAttribIPointer(int index, int size, int type, int stride, Buffer pointer)
|
static
void
|
glWaitSync(long sync, int flags, long timeout)
|
Inherited methods | |
---|---|
public static final int GL_ACTIVE_UNIFORM_BLOCKS
Constant Value: 35382 (0x00008a36)
public static final int GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH
Constant Value: 35381 (0x00008a35)
public static final int GL_ALREADY_SIGNALED
Constant Value: 37146 (0x0000911a)
public static final int GL_ANY_SAMPLES_PASSED
Constant Value: 35887 (0x00008c2f)
public static final int GL_ANY_SAMPLES_PASSED_CONSERVATIVE
Constant Value: 36202 (0x00008d6a)
public static final int GL_BLUE
Constant Value: 6405 (0x00001905)
public static final int GL_BUFFER_ACCESS_FLAGS
Constant Value: 37151 (0x0000911f)
public static final int GL_BUFFER_MAPPED
Constant Value: 35004 (0x000088bc)
public static final int GL_BUFFER_MAP_LENGTH
Constant Value: 37152 (0x00009120)
public static final int GL_BUFFER_MAP_OFFSET
Constant Value: 37153 (0x00009121)
public static final int GL_BUFFER_MAP_POINTER
Constant Value: 35005 (0x000088bd)
public static final int GL_COLOR
Constant Value: 6144 (0x00001800)
public static final int GL_COLOR_ATTACHMENT1
Constant Value: 36065 (0x00008ce1)
public static final int GL_COLOR_ATTACHMENT10
Constant Value: 36074 (0x00008cea)
public static final int GL_COLOR_ATTACHMENT11
Constant Value: 36075 (0x00008ceb)
public static final int GL_COLOR_ATTACHMENT12
Constant Value: 36076 (0x00008cec)
public static final int GL_COLOR_ATTACHMENT13
Constant Value: 36077 (0x00008ced)
public static final int GL_COLOR_ATTACHMENT14
Constant Value: 36078 (0x00008cee)
public static final int GL_COLOR_ATTACHMENT15
Constant Value: 36079 (0x00008cef)
public static final int GL_COLOR_ATTACHMENT2
Constant Value: 36066 (0x00008ce2)
public static final int GL_COLOR_ATTACHMENT3
Constant Value: 36067 (0x00008ce3)
public static final int GL_COLOR_ATTACHMENT4
Constant Value: 36068 (0x00008ce4)
public static final int GL_COLOR_ATTACHMENT5
Constant Value: 36069 (0x00008ce5)
public static final int GL_COLOR_ATTACHMENT6
Constant Value: 36070 (0x00008ce6)
public static final int GL_COLOR_ATTACHMENT7
Constant Value: 36071 (0x00008ce7)
public static final int GL_COLOR_ATTACHMENT8
Constant Value: 36072 (0x00008ce8)
public static final int GL_COLOR_ATTACHMENT9
Constant Value: 36073 (0x00008ce9)
public static final int GL_COMPARE_REF_TO_TEXTURE
Constant Value: 34894 (0x0000884e)
public static final int GL_COMPRESSED_R11_EAC
Constant Value: 37488 (0x00009270)
public static final int GL_COMPRESSED_RG11_EAC
Constant Value: 37490 (0x00009272)
public static final int GL_COMPRESSED_RGB8_ETC2
Constant Value: 37492 (0x00009274)
public static final int GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2
Constant Value: 37494 (0x00009276)
public static final int GL_COMPRESSED_RGBA8_ETC2_EAC
Constant Value: 37496 (0x00009278)
public static final int GL_COMPRESSED_SIGNED_R11_EAC
Constant Value: 37489 (0x00009271)
public static final int GL_COMPRESSED_SIGNED_RG11_EAC
Constant Value: 37491 (0x00009273)
public static final int GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC
Constant Value: 37497 (0x00009279)
public static final int GL_COMPRESSED_SRGB8_ETC2
Constant Value: 37493 (0x00009275)
public static final int GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2
Constant Value: 37495 (0x00009277)
public static final int GL_CONDITION_SATISFIED
Constant Value: 37148 (0x0000911c)
public static final int GL_COPY_READ_BUFFER
Constant Value: 36662 (0x00008f36)
public static final int GL_COPY_READ_BUFFER_BINDING
Constant Value: 36662 (0x00008f36)
public static final int GL_COPY_WRITE_BUFFER
Constant Value: 36663 (0x00008f37)
public static final int GL_COPY_WRITE_BUFFER_BINDING
Constant Value: 36663 (0x00008f37)
public static final int GL_CURRENT_QUERY
Constant Value: 34917 (0x00008865)
public static final int GL_DEPTH
Constant Value: 6145 (0x00001801)
public static final int GL_DEPTH24_STENCIL8
Constant Value: 35056 (0x000088f0)
public static final int GL_DEPTH32F_STENCIL8
Constant Value: 36013 (0x00008cad)
public static final int GL_DEPTH_COMPONENT24
Constant Value: 33190 (0x000081a6)
public static final int GL_DEPTH_COMPONENT32F
Constant Value: 36012 (0x00008cac)
public static final int GL_DEPTH_STENCIL
Constant Value: 34041 (0x000084f9)
public static final int GL_DEPTH_STENCIL_ATTACHMENT
Constant Value: 33306 (0x0000821a)
public static final int GL_DRAW_BUFFER0
Constant Value: 34853 (0x00008825)
public static final int GL_DRAW_BUFFER1
Constant Value: 34854 (0x00008826)
public static final int GL_DRAW_BUFFER10
Constant Value: 34863 (0x0000882f)
public static final int GL_DRAW_BUFFER11
Constant Value: 34864 (0x00008830)
public static final int GL_DRAW_BUFFER12
Constant Value: 34865 (0x00008831)
public static final int GL_DRAW_BUFFER13
Constant Value: 34866 (0x00008832)
public static final int GL_DRAW_BUFFER14
Constant Value: 34867 (0x00008833)
public static final int GL_DRAW_BUFFER15
Constant Value: 34868 (0x00008834)
public static final int GL_DRAW_BUFFER2
Constant Value: 34855 (0x00008827)
public static final int GL_DRAW_BUFFER3
Constant Value: 34856 (0x00008828)
public static final int GL_DRAW_BUFFER4
Constant Value: 34857 (0x00008829)
public static final int GL_DRAW_BUFFER5
Constant Value: 34858 (0x0000882a)
public static final int GL_DRAW_BUFFER6
Constant Value: 34859 (0x0000882b)
public static final int GL_DRAW_BUFFER7
Constant Value: 34860 (0x0000882c)
public static final int GL_DRAW_BUFFER8
Constant Value: 34861 (0x0000882d)
public static final int GL_DRAW_BUFFER9
Constant Value: 34862 (0x0000882e)
public static final int GL_DRAW_FRAMEBUFFER
Constant Value: 36009 (0x00008ca9)
public static final int GL_DRAW_FRAMEBUFFER_BINDING
Constant Value: 36006 (0x00008ca6)
public static final int GL_DYNAMIC_COPY
Constant Value: 35050 (0x000088ea)
public static final int GL_DYNAMIC_READ
Constant Value: 35049 (0x000088e9)
public static final int GL_FLOAT_32_UNSIGNED_INT_24_8_REV
Constant Value: 36269 (0x00008dad)
public static final int GL_FLOAT_MAT2x3
Constant Value: 35685 (0x00008b65)
public static final int GL_FLOAT_MAT2x4
Constant Value: 35686 (0x00008b66)
public static final int GL_FLOAT_MAT3x2
Constant Value: 35687 (0x00008b67)
public static final int GL_FLOAT_MAT3x4
Constant Value: 35688 (0x00008b68)
public static final int GL_FLOAT_MAT4x2
Constant Value: 35689 (0x00008b69)
public static final int GL_FLOAT_MAT4x3
Constant Value: 35690 (0x00008b6a)
public static final int GL_FRAGMENT_SHADER_DERIVATIVE_HINT
Constant Value: 35723 (0x00008b8b)
public static final int GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE
Constant Value: 33301 (0x00008215)
public static final int GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE
Constant Value: 33300 (0x00008214)
public static final int GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING
Constant Value: 33296 (0x00008210)
public static final int GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE
Constant Value: 33297 (0x00008211)
public static final int GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE
Constant Value: 33302 (0x00008216)
public static final int GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE
Constant Value: 33299 (0x00008213)
public static final int GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE
Constant Value: 33298 (0x00008212)
public static final int GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE
Constant Value: 33303 (0x00008217)
public static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER
Constant Value: 36052 (0x00008cd4)
public static final int GL_FRAMEBUFFER_DEFAULT
Constant Value: 33304 (0x00008218)
public static final int GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE
Constant Value: 36182 (0x00008d56)
public static final int GL_FRAMEBUFFER_UNDEFINED
Constant Value: 33305 (0x00008219)
public static final int GL_GREEN
Constant Value: 6404 (0x00001904)
public static final int GL_HALF_FLOAT
Constant Value: 5131 (0x0000140b)
public static final int GL_INTERLEAVED_ATTRIBS
Constant Value: 35980 (0x00008c8c)
public static final int GL_INT_2_10_10_10_REV
Constant Value: 36255 (0x00008d9f)
public static final int GL_INT_SAMPLER_2D
Constant Value: 36298 (0x00008dca)
public static final int GL_INT_SAMPLER_2D_ARRAY
Constant Value: 36303 (0x00008dcf)
public static final int GL_INT_SAMPLER_3D
Constant Value: 36299 (0x00008dcb)
public static final int GL_INT_SAMPLER_CUBE
Constant Value: 36300 (0x00008dcc)
public static final int GL_INVALID_INDEX
Constant Value: -1 (0xffffffff)
public static final int GL_MAJOR_VERSION
Constant Value: 33307 (0x0000821b)
public static final int GL_MAP_FLUSH_EXPLICIT_BIT
Constant Value: 16 (0x00000010)
public static final int GL_MAP_INVALIDATE_BUFFER_BIT
Constant Value: 8 (0x00000008)
public static final int GL_MAP_INVALIDATE_RANGE_BIT
Constant Value: 4 (0x00000004)
public static final int GL_MAP_READ_BIT
Constant Value: 1 (0x00000001)
public static final int GL_MAP_UNSYNCHRONIZED_BIT
Constant Value: 32 (0x00000020)
public static final int GL_MAP_WRITE_BIT
Constant Value: 2 (0x00000002)
public static final int GL_MAX
Constant Value: 32776 (0x00008008)
public static final int GL_MAX_3D_TEXTURE_SIZE
Constant Value: 32883 (0x00008073)
public static final int GL_MAX_ARRAY_TEXTURE_LAYERS
Constant Value: 35071 (0x000088ff)
public static final int GL_MAX_COLOR_ATTACHMENTS
Constant Value: 36063 (0x00008cdf)
public static final int GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS
Constant Value: 35379 (0x00008a33)
public static final int GL_MAX_COMBINED_UNIFORM_BLOCKS
Constant Value: 35374 (0x00008a2e)
public static final int GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS
Constant Value: 35377 (0x00008a31)
public static final int GL_MAX_DRAW_BUFFERS
Constant Value: 34852 (0x00008824)
public static final int GL_MAX_ELEMENTS_INDICES
Constant Value: 33001 (0x000080e9)
public static final int GL_MAX_ELEMENTS_VERTICES
Constant Value: 33000 (0x000080e8)
public static final int GL_MAX_ELEMENT_INDEX
Constant Value: 36203 (0x00008d6b)
public static final int GL_MAX_FRAGMENT_INPUT_COMPONENTS
Constant Value: 37157 (0x00009125)
public static final int GL_MAX_FRAGMENT_UNIFORM_BLOCKS
Constant Value: 35373 (0x00008a2d)
public static final int GL_MAX_FRAGMENT_UNIFORM_COMPONENTS
Constant Value: 35657 (0x00008b49)
public static final int GL_MAX_PROGRAM_TEXEL_OFFSET
Constant Value: 35077 (0x00008905)
public static final int GL_MAX_SAMPLES
Constant Value: 36183 (0x00008d57)
public static final int GL_MAX_SERVER_WAIT_TIMEOUT
Constant Value: 37137 (0x00009111)
public static final int GL_MAX_TEXTURE_LOD_BIAS
Constant Value: 34045 (0x000084fd)
public static final int GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS
Constant Value: 35978 (0x00008c8a)
public static final int GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS
Constant Value: 35979 (0x00008c8b)
public static final int GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS
Constant Value: 35968 (0x00008c80)
public static final int GL_MAX_UNIFORM_BLOCK_SIZE
Constant Value: 35376 (0x00008a30)
public static final int GL_MAX_UNIFORM_BUFFER_BINDINGS
Constant Value: 35375 (0x00008a2f)
public static final int GL_MAX_VARYING_COMPONENTS
Constant Value: 35659 (0x00008b4b)
public static final int GL_MAX_VERTEX_OUTPUT_COMPONENTS
Constant Value: 37154 (0x00009122)
public static final int GL_MAX_VERTEX_UNIFORM_BLOCKS
Constant Value: 35371 (0x00008a2b)
public static final int GL_MAX_VERTEX_UNIFORM_COMPONENTS
Constant Value: 35658 (0x00008b4a)
public static final int GL_MIN
Constant Value: 32775 (0x00008007)
public static final int GL_MINOR_VERSION
Constant Value: 33308 (0x0000821c)
public static final int GL_MIN_PROGRAM_TEXEL_OFFSET
Constant Value: 35076 (0x00008904)
public static final int GL_NUM_EXTENSIONS
Constant Value: 33309 (0x0000821d)
public static final int GL_NUM_PROGRAM_BINARY_FORMATS
Constant Value: 34814 (0x000087fe)
public static final int GL_NUM_SAMPLE_COUNTS
Constant Value: 37760 (0x00009380)
public static final int GL_OBJECT_TYPE
Constant Value: 37138 (0x00009112)
public static final int GL_PACK_ROW_LENGTH
Constant Value: 3330 (0x00000d02)
public static final int GL_PACK_SKIP_PIXELS
Constant Value: 3332 (0x00000d04)
public static final int GL_PACK_SKIP_ROWS
Constant Value: 3331 (0x00000d03)
public static final int GL_PIXEL_PACK_BUFFER
Constant Value: 35051 (0x000088eb)
public static final int GL_PIXEL_PACK_BUFFER_BINDING
Constant Value: 35053 (0x000088ed)
public static final int GL_PIXEL_UNPACK_BUFFER
Constant Value: 35052 (0x000088ec)
public static final int GL_PIXEL_UNPACK_BUFFER_BINDING
Constant Value: 35055 (0x000088ef)
public static final int GL_PRIMITIVE_RESTART_FIXED_INDEX
Constant Value: 36201 (0x00008d69)
public static final int GL_PROGRAM_BINARY_FORMATS
Constant Value: 34815 (0x000087ff)
public static final int GL_PROGRAM_BINARY_LENGTH
Constant Value: 34625 (0x00008741)
public static final int GL_PROGRAM_BINARY_RETRIEVABLE_HINT
Constant Value: 33367 (0x00008257)
public static final int GL_QUERY_RESULT
Constant Value: 34918 (0x00008866)
public static final int GL_QUERY_RESULT_AVAILABLE
Constant Value: 34919 (0x00008867)
public static final int GL_R11F_G11F_B10F
Constant Value: 35898 (0x00008c3a)
public static final int GL_R16F
Constant Value: 33325 (0x0000822d)
public static final int GL_R16I
Constant Value: 33331 (0x00008233)
public static final int GL_R16UI
Constant Value: 33332 (0x00008234)
public static final int GL_R32F
Constant Value: 33326 (0x0000822e)
public static final int GL_R32I
Constant Value: 33333 (0x00008235)
public static final int GL_R32UI
Constant Value: 33334 (0x00008236)
public static final int GL_R8
Constant Value: 33321 (0x00008229)
public static final int GL_R8I
Constant Value: 33329 (0x00008231)
public static final int GL_R8UI
Constant Value: 33330 (0x00008232)
public static final int GL_R8_SNORM
Constant Value: 36756 (0x00008f94)
public static final int GL_RASTERIZER_DISCARD
Constant Value: 35977 (0x00008c89)
public static final int GL_READ_BUFFER
Constant Value: 3074 (0x00000c02)
public static final int GL_READ_FRAMEBUFFER
Constant Value: 36008 (0x00008ca8)
public static final int GL_READ_FRAMEBUFFER_BINDING
Constant Value: 36010 (0x00008caa)
public static final int GL_RED
Constant Value: 6403 (0x00001903)
public static final int GL_RED_INTEGER
Constant Value: 36244 (0x00008d94)
public static final int GL_RENDERBUFFER_SAMPLES
Constant Value: 36011 (0x00008cab)
public static final int GL_RG
Constant Value: 33319 (0x00008227)
public static final int GL_RG16F
Constant Value: 33327 (0x0000822f)
public static final int GL_RG16I
Constant Value: 33337 (0x00008239)
public static final int GL_RG16UI
Constant Value: 33338 (0x0000823a)
public static final int GL_RG32F
Constant Value: 33328 (0x00008230)
public static final int GL_RG32I
Constant Value: 33339 (0x0000823b)
public static final int GL_RG32UI
Constant Value: 33340 (0x0000823c)
public static final int GL_RG8
Constant Value: 33323 (0x0000822b)
public static final int GL_RG8I
Constant Value: 33335 (0x00008237)
public static final int GL_RG8UI
Constant Value: 33336 (0x00008238)
public static final int GL_RG8_SNORM
Constant Value: 36757 (0x00008f95)
public static final int GL_RGB10_A2
Constant Value: 32857 (0x00008059)
public static final int GL_RGB10_A2UI
Constant Value: 36975 (0x0000906f)
public static final int GL_RGB16F
Constant Value: 34843 (0x0000881b)
public static final int GL_RGB16I
Constant Value: 36233 (0x00008d89)
public static final int GL_RGB16UI
Constant Value: 36215 (0x00008d77)
public static final int GL_RGB32F
Constant Value: 34837 (0x00008815)
public static final int GL_RGB32I
Constant Value: 36227 (0x00008d83)
public static final int GL_RGB32UI
Constant Value: 36209 (0x00008d71)
public static final int GL_RGB8
Constant Value: 32849 (0x00008051)
public static final int GL_RGB8I
Constant Value: 36239 (0x00008d8f)
public static final int GL_RGB8UI
Constant Value: 36221 (0x00008d7d)
public static final int GL_RGB8_SNORM
Constant Value: 36758 (0x00008f96)
public static final int GL_RGB9_E5
Constant Value: 35901 (0x00008c3d)
public static final int GL_RGBA16F
Constant Value: 34842 (0x0000881a)
public static final int GL_RGBA16I
Constant Value: 36232 (0x00008d88)
public static final int GL_RGBA16UI
Constant Value: 36214 (0x00008d76)
public static final int GL_RGBA32F
Constant Value: 34836 (0x00008814)
public static final int GL_RGBA32I
Constant Value: 36226 (0x00008d82)
public static final int GL_RGBA32UI
Constant Value: 36208 (0x00008d70)
public static final int GL_RGBA8
Constant Value: 32856 (0x00008058)
public static final int GL_RGBA8I
Constant Value: 36238 (0x00008d8e)
public static final int GL_RGBA8UI
Constant Value: 36220 (0x00008d7c)
public static final int GL_RGBA8_SNORM
Constant Value: 36759 (0x00008f97)
public static final int GL_RGBA_INTEGER
Constant Value: 36249 (0x00008d99)
public static final int GL_RGB_INTEGER
Constant Value: 36248 (0x00008d98)
public static final int GL_RG_INTEGER
Constant Value: 33320 (0x00008228)
public static final int GL_SAMPLER_2D_ARRAY
Constant Value: 36289 (0x00008dc1)
public static final int GL_SAMPLER_2D_ARRAY_SHADOW
Constant Value: 36292 (0x00008dc4)
public static final int GL_SAMPLER_2D_SHADOW
Constant Value: 35682 (0x00008b62)
public static final int GL_SAMPLER_3D
Constant Value: 35679 (0x00008b5f)
public static final int GL_SAMPLER_BINDING
Constant Value: 35097 (0x00008919)
public static final int GL_SAMPLER_CUBE_SHADOW
Constant Value: 36293 (0x00008dc5)
public static final int GL_SEPARATE_ATTRIBS
Constant Value: 35981 (0x00008c8d)
public static final int GL_SIGNALED
Constant Value: 37145 (0x00009119)
public static final int GL_SIGNED_NORMALIZED
Constant Value: 36764 (0x00008f9c)
public static final int GL_SRGB
Constant Value: 35904 (0x00008c40)
public static final int GL_SRGB8
Constant Value: 35905 (0x00008c41)
public static final int GL_SRGB8_ALPHA8
Constant Value: 35907 (0x00008c43)
public static final int GL_STATIC_COPY
Constant Value: 35046 (0x000088e6)
public static final int GL_STATIC_READ
Constant Value: 35045 (0x000088e5)
public static final int GL_STENCIL
Constant Value: 6146 (0x00001802)
public static final int GL_STREAM_COPY
Constant Value: 35042 (0x000088e2)
public static final int GL_STREAM_READ
Constant Value: 35041 (0x000088e1)
public static final int GL_SYNC_CONDITION
Constant Value: 37139 (0x00009113)
public static final int GL_SYNC_FENCE
Constant Value: 37142 (0x00009116)
public static final int GL_SYNC_FLAGS
Constant Value: 37141 (0x00009115)
public static final int GL_SYNC_FLUSH_COMMANDS_BIT
Constant Value: 1 (0x00000001)
public static final int GL_SYNC_GPU_COMMANDS_COMPLETE
Constant Value: 37143 (0x00009117)
public static final int GL_SYNC_STATUS
Constant Value: 37140 (0x00009114)
public static final int GL_TEXTURE_2D_ARRAY
Constant Value: 35866 (0x00008c1a)
public static final int GL_TEXTURE_3D
Constant Value: 32879 (0x0000806f)
public static final int GL_TEXTURE_BASE_LEVEL
Constant Value: 33084 (0x0000813c)
public static final int GL_TEXTURE_BINDING_2D_ARRAY
Constant Value: 35869 (0x00008c1d)
public static final int GL_TEXTURE_BINDING_3D
Constant Value: 32874 (0x0000806a)
public static final int GL_TEXTURE_COMPARE_FUNC
Constant Value: 34893 (0x0000884d)
public static final int GL_TEXTURE_COMPARE_MODE
Constant Value: 34892 (0x0000884c)
public static final int GL_TEXTURE_IMMUTABLE_FORMAT
Constant Value: 37167 (0x0000912f)
public static final int GL_TEXTURE_IMMUTABLE_LEVELS
Constant Value: 33503 (0x000082df)
public static final int GL_TEXTURE_MAX_LEVEL
Constant Value: 33085 (0x0000813d)
public static final int GL_TEXTURE_MAX_LOD
Constant Value: 33083 (0x0000813b)
public static final int GL_TEXTURE_MIN_LOD
Constant Value: 33082 (0x0000813a)
public static final int GL_TEXTURE_SWIZZLE_A
Constant Value: 36421 (0x00008e45)
public static final int GL_TEXTURE_SWIZZLE_B
Constant Value: 36420 (0x00008e44)
public static final int GL_TEXTURE_SWIZZLE_G
Constant Value: 36419 (0x00008e43)
public static final int GL_TEXTURE_SWIZZLE_R
Constant Value: 36418 (0x00008e42)
public static final int GL_TEXTURE_WRAP_R
Constant Value: 32882 (0x00008072)
public static final int GL_TIMEOUT_EXPIRED
Constant Value: 37147 (0x0000911b)
public static final long GL_TIMEOUT_IGNORED
Constant Value: -1 (0xffffffffffffffff)
public static final int GL_TRANSFORM_FEEDBACK
Constant Value: 36386 (0x00008e22)
public static final int GL_TRANSFORM_FEEDBACK_ACTIVE
Constant Value: 36388 (0x00008e24)
public static final int GL_TRANSFORM_FEEDBACK_BINDING
Constant Value: 36389 (0x00008e25)
public static final int GL_TRANSFORM_FEEDBACK_BUFFER
Constant Value: 35982 (0x00008c8e)
public static final int GL_TRANSFORM_FEEDBACK_BUFFER_BINDING
Constant Value: 35983 (0x00008c8f)
public static final int GL_TRANSFORM_FEEDBACK_BUFFER_MODE
Constant Value: 35967 (0x00008c7f)
public static final int GL_TRANSFORM_FEEDBACK_BUFFER_SIZE
Constant Value: 35973 (0x00008c85)
public static final int GL_TRANSFORM_FEEDBACK_BUFFER_START
Constant Value: 35972 (0x00008c84)
public static final int GL_TRANSFORM_FEEDBACK_PAUSED
Constant Value: 36387 (0x00008e23)
public static final int GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN
Constant Value: 35976 (0x00008c88)
public static final int GL_TRANSFORM_FEEDBACK_VARYINGS
Constant Value: 35971 (0x00008c83)
public static final int GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH
Constant Value: 35958 (0x00008c76)
public static final int GL_UNIFORM_ARRAY_STRIDE
Constant Value: 35388 (0x00008a3c)
public static final int GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS
Constant Value: 35394 (0x00008a42)
public static final int GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES
Constant Value: 35395 (0x00008a43)
public static final int GL_UNIFORM_BLOCK_BINDING
Constant Value: 35391 (0x00008a3f)
public static final int GL_UNIFORM_BLOCK_DATA_SIZE
Constant Value: 35392 (0x00008a40)
public static final int GL_UNIFORM_BLOCK_INDEX
Constant Value: 35386 (0x00008a3a)
public static final int GL_UNIFORM_BLOCK_NAME_LENGTH
Constant Value: 35393 (0x00008a41)
public static final int GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER
Constant Value: 35398 (0x00008a46)
public static final int GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER
Constant Value: 35396 (0x00008a44)
public static final int GL_UNIFORM_BUFFER
Constant Value: 35345 (0x00008a11)
public static final int GL_UNIFORM_BUFFER_BINDING
Constant Value: 35368 (0x00008a28)
public static final int GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT
Constant Value: 35380 (0x00008a34)
public static final int GL_UNIFORM_BUFFER_SIZE
Constant Value: 35370 (0x00008a2a)
public static final int GL_UNIFORM_BUFFER_START
Constant Value: 35369 (0x00008a29)
public static final int GL_UNIFORM_IS_ROW_MAJOR
Constant Value: 35390 (0x00008a3e)
public static final int GL_UNIFORM_MATRIX_STRIDE
Constant Value: 35389 (0x00008a3d)
public static final int GL_UNIFORM_NAME_LENGTH
Constant Value: 35385 (0x00008a39)
public static final int GL_UNIFORM_OFFSET
Constant Value: 35387 (0x00008a3b)
public static final int GL_UNIFORM_SIZE
Constant Value: 35384 (0x00008a38)
public static final int GL_UNIFORM_TYPE
Constant Value: 35383 (0x00008a37)
public static final int GL_UNPACK_IMAGE_HEIGHT
Constant Value: 32878 (0x0000806e)
public static final int GL_UNPACK_ROW_LENGTH
Constant Value: 3314 (0x00000cf2)
public static final int GL_UNPACK_SKIP_IMAGES
Constant Value: 32877 (0x0000806d)
public static final int GL_UNPACK_SKIP_PIXELS
Constant Value: 3316 (0x00000cf4)
public static final int GL_UNPACK_SKIP_ROWS
Constant Value: 3315 (0x00000cf3)
public static final int GL_UNSIGNALED
Constant Value: 37144 (0x00009118)
public static final int GL_UNSIGNED_INT_10F_11F_11F_REV
Constant Value: 35899 (0x00008c3b)
public static final int GL_UNSIGNED_INT_24_8
Constant Value: 34042 (0x000084fa)
public static final int GL_UNSIGNED_INT_2_10_10_10_REV
Constant Value: 33640 (0x00008368)
public static final int GL_UNSIGNED_INT_5_9_9_9_REV
Constant Value: 35902 (0x00008c3e)
public static final int GL_UNSIGNED_INT_SAMPLER_2D
Constant Value: 36306 (0x00008dd2)
public static final int GL_UNSIGNED_INT_SAMPLER_2D_ARRAY
Constant Value: 36311 (0x00008dd7)
public static final int GL_UNSIGNED_INT_SAMPLER_3D
Constant Value: 36307 (0x00008dd3)
public static final int GL_UNSIGNED_INT_SAMPLER_CUBE
Constant Value: 36308 (0x00008dd4)
public static final int GL_UNSIGNED_INT_VEC2
Constant Value: 36294 (0x00008dc6)
public static final int GL_UNSIGNED_INT_VEC3
Constant Value: 36295 (0x00008dc7)
public static final int GL_UNSIGNED_INT_VEC4
Constant Value: 36296 (0x00008dc8)
public static final int GL_UNSIGNED_NORMALIZED
Constant Value: 35863 (0x00008c17)
public static final int GL_VERTEX_ARRAY_BINDING
Constant Value: 34229 (0x000085b5)
public static final int GL_VERTEX_ATTRIB_ARRAY_DIVISOR
Constant Value: 35070 (0x000088fe)
public static final int GL_VERTEX_ATTRIB_ARRAY_INTEGER
Constant Value: 35069 (0x000088fd)
public static final int GL_WAIT_FAILED
Constant Value: 37149 (0x0000911d)
public GLES30 ()
public static void glBeginQuery (int target, int id)
Parameters | |
---|---|
target |
int |
id |
int |
public static void glBeginTransformFeedback (int primitiveMode)
Parameters | |
---|---|
primitiveMode |
int |
public static void glBindBufferBase (int target, int index, int buffer)
Parameters | |
---|---|
target |
int |
index |
int |
buffer |
int |
public static void glBindBufferRange (int target, int index, int buffer, int offset, int size)
Parameters | |
---|---|
target |
int |
index |
int |
buffer |
int |
offset |
int |
size |
int |
public static void glBindSampler (int unit, int sampler)
Parameters | |
---|---|
unit |
int |
sampler |
int |
public static void glBindTransformFeedback (int target, int id)
Parameters | |
---|---|
target |
int |
id |
int |
public static void glBindVertexArray (int array)
Parameters | |
---|---|
array |
int |
public static void glBlitFramebuffer (int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter)
Parameters | |
---|---|
srcX0 |
int |
srcY0 |
int |
srcX1 |
int |
srcY1 |
int |
dstX0 |
int |
dstY0 |
int |
dstX1 |
int |
dstY1 |
int |
mask |
int |
filter |
int |
public static void glClearBufferfi (int buffer, int drawbuffer, float depth, int stencil)
Parameters | |
---|---|
buffer |
int |
drawbuffer |
int |
depth |
float |
stencil |
int |
public static void glClearBufferfv (int buffer, int drawbuffer, FloatBuffer value)
Parameters | |
---|---|
buffer |
int |
drawbuffer |
int |
value |
FloatBuffer |
public static void glClearBufferfv (int buffer, int drawbuffer, float[] value, int offset)
Parameters | |
---|---|
buffer |
int |
drawbuffer |
int |
value |
float |
offset |
int |
public static void glClearBufferiv (int buffer, int drawbuffer, int[] value, int offset)
Parameters | |
---|---|
buffer |
int |
drawbuffer |
int |
value |
int |
offset |
int |
public static void glClearBufferiv (int buffer, int drawbuffer, IntBuffer value)
Parameters | |
---|---|
buffer |
int |
drawbuffer |
int |
value |
IntBuffer |
public static void glClearBufferuiv (int buffer, int drawbuffer, int[] value, int offset)
Parameters | |
---|---|
buffer |
int |
drawbuffer |
int |
value |
int |
offset |
int |
public static void glClearBufferuiv (int buffer, int drawbuffer, IntBuffer value)
Parameters | |
---|---|
buffer |
int |
drawbuffer |
int |
value |
IntBuffer |
public static int glClientWaitSync (long sync, int flags, long timeout)
Parameters | |
---|---|
sync |
long |
flags |
int |
timeout |
long |
Returns | |
---|---|
int |
public static void glCompressedTexImage3D (int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, Buffer data)
Parameters | |
---|---|
target |
int |
level |
int |
internalformat |
int |
width |
int |
height |
int |
depth |
int |
border |
int |
imageSize |
int |
data |
Buffer |
public static void glCompressedTexImage3D (int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, int offset)
Parameters | |
---|---|
target |
int |
level |
int |
internalformat |
int |
width |
int |
height |
int |
depth |
int |
border |
int |
imageSize |
int |
offset |
int |
public static void glCompressedTexSubImage3D (int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, int offset)
Parameters | |
---|---|
target |
int |
level |
int |
xoffset |
int |
yoffset |
int |
zoffset |
int |
width |
int |
height |
int |
depth |
int |
format |
int |
imageSize |
int |
offset |
int |
public static void glCompressedTexSubImage3D (int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, Buffer data)
Parameters | |
---|---|
target |
int |
level |
int |
xoffset |
int |
yoffset |
int |
zoffset |
int |
width |
int |
height |
int |
depth |
int |
format |
int |
imageSize |
int |
data |
Buffer |
public static void glCopyBufferSubData (int readTarget, int writeTarget, int readOffset, int writeOffset, int size)
Parameters | |
---|---|
readTarget |
int |
writeTarget |
int |
readOffset |
int |
writeOffset |
int |
size |
int |
public static void glCopyTexSubImage3D (int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height)
Parameters | |
---|---|
target |
int |
level |
int |
xoffset |
int |
yoffset |
int |
zoffset |
int |
x |
int |
y |
int |
width |
int |
height |
int |
public static void glDeleteQueries (int n, IntBuffer ids)
Parameters | |
---|---|
n |
int |
ids |
IntBuffer |
public static void glDeleteQueries (int n, int[] ids, int offset)
Parameters | |
---|---|
n |
int |
ids |
int |
offset |
int |
public static void glDeleteSamplers (int count, int[] samplers, int offset)
Parameters | |
---|---|
count |
int |
samplers |
int |
offset |
int |
public static void glDeleteSamplers (int count, IntBuffer samplers)
Parameters | |
---|---|
count |
int |
samplers |
IntBuffer |
public static void glDeleteSync (long sync)
Parameters | |
---|---|
sync |
long |
public static void glDeleteTransformFeedbacks (int n, int[] ids, int offset)
Parameters | |
---|---|
n |
int |
ids |
int |
offset |
int |
public static void glDeleteTransformFeedbacks (int n, IntBuffer ids)
Parameters | |
---|---|
n |
int |
ids |
IntBuffer |
public static void glDeleteVertexArrays (int n, IntBuffer arrays)
Parameters | |
---|---|
n |
int |
arrays |
IntBuffer |
public static void glDeleteVertexArrays (int n, int[] arrays, int offset)
Parameters | |
---|---|
n |
int |
arrays |
int |
offset |
int |
public static void glDrawArraysInstanced (int mode, int first, int count, int instanceCount)
Parameters | |
---|---|
mode |
int |
first |
int |
count |
int |
instanceCount |
int |
public static void glDrawBuffers (int n, int[] bufs, int offset)
Parameters | |
---|---|
n |
int |
bufs |
int |
offset |
int |
public static void glDrawBuffers (int n, IntBuffer bufs)
Parameters | |
---|---|
n |
int |
bufs |
IntBuffer |
public static void glDrawElementsInstanced (int mode, int count, int type, Buffer indices, int instanceCount)
Parameters | |
---|---|
mode |
int |
count |
int |
type |
int |
indices |
Buffer |
instanceCount |
int |
public static void glDrawElementsInstanced (int mode, int count, int type, int indicesOffset, int instanceCount)
Parameters | |
---|---|
mode |
int |
count |
int |
type |
int |
indicesOffset |
int |
instanceCount |
int |
public static void glDrawRangeElements (int mode, int start, int end, int count, int type, Buffer indices)
Parameters | |
---|---|
mode |
int |
start |
int |
end |
int |
count |
int |
type |
int |
indices |
Buffer |
public static void glDrawRangeElements (int mode, int start, int end, int count, int type, int offset)
Parameters | |
---|---|
mode |
int |
start |
int |
end |
int |
count |
int |
type |
int |
offset |
int |
public static void glEndQuery (int target)
Parameters | |
---|---|
target |
int |
public static void glEndTransformFeedback ()
public static long glFenceSync (int condition, int flags)
Parameters | |
---|---|
condition |
int |
flags |
int |
Returns | |
---|---|
long |
public static void glFlushMappedBufferRange (int target, int offset, int length)
Parameters | |
---|---|
target |
int |
offset |
int |
length |
int |
public static void glFramebufferTextureLayer (int target, int attachment, int texture, int level, int layer)
Parameters | |
---|---|
target |
int |
attachment |
int |
texture |
int |
level |
int |
layer |
int |
public static void glGenQueries (int n, int[] ids, int offset)
Parameters | |
---|---|
n |
int |
ids |
int |
offset |
int |
public static void glGenSamplers (int count, int[] samplers, int offset)
Parameters | |
---|---|
count |
int |
samplers |
int |
offset |
int |
public static void glGenSamplers (int count, IntBuffer samplers)
Parameters | |
---|---|
count |
int |
samplers |
IntBuffer |
public static void glGenTransformFeedbacks (int n, int[] ids, int offset)
Parameters | |
---|---|
n |
int |
ids |
int |
offset |
int |
public static void glGenTransformFeedbacks (int n, IntBuffer ids)
Parameters | |
---|---|
n |
int |
ids |
IntBuffer |
public static void glGenVertexArrays (int n, int[] arrays, int offset)
Parameters | |
---|---|
n |
int |
arrays |
int |
offset |
int |
public static void glGenVertexArrays (int n, IntBuffer arrays)
Parameters | |
---|---|
n |
int |
arrays |
IntBuffer |
public static void glGetActiveUniformBlockName (int program, int uniformBlockIndex, Buffer length, Buffer uniformBlockName)
Parameters | |
---|---|
program |
int |
uniformBlockIndex |
int |
length |
Buffer |
uniformBlockName |
Buffer |
public static void glGetActiveUniformBlockName (int program, int uniformBlockIndex, int bufSize, int[] length, int lengthOffset, byte[] uniformBlockName, int uniformBlockNameOffset)
Parameters | |
---|---|
program |
int |
uniformBlockIndex |
int |
bufSize |
int |
length |
int |
lengthOffset |
int |
uniformBlockName |
byte |
uniformBlockNameOffset |
int |
public static String glGetActiveUniformBlockName (int program, int uniformBlockIndex)
Parameters | |
---|---|
program |
int |
uniformBlockIndex |
int |
Returns | |
---|---|
String |
public static void glGetActiveUniformBlockiv (int program, int uniformBlockIndex, int pname, IntBuffer params)
Parameters | |
---|---|
program |
int |
uniformBlockIndex |
int |
pname |
int |
params |
IntBuffer |
public static void glGetActiveUniformBlockiv (int program, int uniformBlockIndex, int pname, int[] params, int offset)
Parameters | |
---|---|
program |
int |
uniformBlockIndex |
int |
pname |
int |
params |
int |
offset |
int |
public static void glGetActiveUniformsiv (int program, int uniformCount, int[] uniformIndices, int uniformIndicesOffset, int pname, int[] params, int paramsOffset)
Parameters | |
---|---|
program |
int |
uniformCount |
int |
uniformIndices |
int |
uniformIndicesOffset |
int |
pname |
int |
params |
int |
paramsOffset |
int |
public static void glGetActiveUniformsiv (int program, int uniformCount, IntBuffer uniformIndices, int pname, IntBuffer params)
Parameters | |
---|---|
program |
int |
uniformCount |
int |
uniformIndices |
IntBuffer |
pname |
int |
params |
IntBuffer |
public static void glGetBufferParameteri64v (int target, int pname, LongBuffer params)
Parameters | |
---|---|
target |
int |
pname |
int |
params |
LongBuffer |
public static void glGetBufferParameteri64v (int target, int pname, long[] params, int offset)
Parameters | |
---|---|
target |
int |
pname |
int |
params |
long |
offset |
int |
public static Buffer glGetBufferPointerv (int target, int pname)
The Buffer
instance returned by this method is guaranteed
to be an instance of ByteBuffer
.
Parameters | |
---|---|
target |
int |
pname |
int |
Returns | |
---|---|
Buffer |
public static int glGetFragDataLocation (int program, String name)
Parameters | |
---|---|
program |
int |
name |
String |
Returns | |
---|---|
int |
public static void glGetInteger64i_v (int target, int index, LongBuffer data)
Parameters | |
---|---|
target |
int |
index |
int |
data |
LongBuffer |
public static void glGetInteger64i_v (int target, int index, long[] data, int offset)
Parameters | |
---|---|
target |
int |
index |
int |
data |
long |
offset |
int |
public static void glGetInteger64v (int pname, LongBuffer params)
Parameters | |
---|---|
pname |
int |
params |
LongBuffer |
public static void glGetInteger64v (int pname, long[] params, int offset)
Parameters | |
---|---|
pname |
int |
params |
long |
offset |
int |
public static void glGetIntegeri_v (int target, int index, IntBuffer data)
Parameters | |
---|---|
target |
int |
index |
int |
data |
IntBuffer |
public static void glGetIntegeri_v (int target, int index, int[] data, int offset)
Parameters | |
---|---|
target |
int |
index |
int |
data |
int |
offset |
int |
public static void glGetInternalformativ (int target, int internalformat, int pname, int bufSize, int[] params, int offset)
Parameters | |
---|---|
target |
int |
internalformat |
int |
pname |
int |
bufSize |
int |
params |
int |
offset |
int |
public static void glGetInternalformativ (int target, int internalformat, int pname, int bufSize, IntBuffer params)
Parameters | |
---|---|
target |
int |
internalformat |
int |
pname |
int |
bufSize |
int |
params |
IntBuffer |
public static void glGetProgramBinary (int program, int bufSize, IntBuffer length, IntBuffer binaryFormat, Buffer binary)
Parameters | |
---|---|
program |
int |
bufSize |
int |
length |
IntBuffer |
binaryFormat |
IntBuffer |
binary |
Buffer |
public static void glGetProgramBinary (int program, int bufSize, int[] length, int lengthOffset, int[] binaryFormat, int binaryFormatOffset, Buffer binary)
Parameters | |
---|---|
program |
int |
bufSize |
int |
length |
int |
lengthOffset |
int |
binaryFormat |
int |
binaryFormatOffset |
int |
binary |
Buffer |
public static void glGetQueryObjectuiv (int id, int pname, int[] params, int offset)
Parameters | |
---|---|
id |
int |
pname |
int |
params |
int |
offset |
int |
public static void glGetQueryObjectuiv (int id, int pname, IntBuffer params)
Parameters | |
---|---|
id |
int |
pname |
int |
params |
IntBuffer |
public static void glGetQueryiv (int target, int pname, int[] params, int offset)
Parameters | |
---|---|
target |
int |
pname |
int |
params |
int |
offset |
int |
public static void glGetQueryiv (int target, int pname, IntBuffer params)
Parameters | |
---|---|
target |
int |
pname |
int |
params |
IntBuffer |
public static void glGetSamplerParameterfv (int sampler, int pname, float[] params, int offset)
Parameters | |
---|---|
sampler |
int |
pname |
int |
params |
float |
offset |
int |
public static void glGetSamplerParameterfv (int sampler, int pname, FloatBuffer params)
Parameters | |
---|---|
sampler |
int |
pname |
int |
params |
FloatBuffer |
public static void glGetSamplerParameteriv (int sampler, int pname, int[] params, int offset)
Parameters | |
---|---|
sampler |
int |
pname |
int |
params |
int |
offset |
int |
public static void glGetSamplerParameteriv (int sampler, int pname, IntBuffer params)
Parameters | |
---|---|
sampler |
int |
pname |
int |
params |
IntBuffer |
public static String glGetStringi (int name, int index)
Parameters | |
---|---|
name |
int |
index |
int |
Returns | |
---|---|
String |
public static void glGetSynciv (long sync, int pname, int bufSize, int[] length, int lengthOffset, int[] values, int valuesOffset)
Parameters | |
---|---|
sync |
long |
pname |
int |
bufSize |
int |
length |
int |
lengthOffset |
int |
values |
int |
valuesOffset |
int |
public static void glGetSynciv (long sync, int pname, int bufSize, IntBuffer length, IntBuffer values)
Parameters | |
---|---|
sync |
long |
pname |
int |
bufSize |
int |
length |
IntBuffer |
values |
IntBuffer |
public static String glGetTransformFeedbackVarying (int program, int index, int[] size, int sizeOffset, int[] type, int typeOffset)
Parameters | |
---|---|
program |
int |
index |
int |
size |
int |
sizeOffset |
int |
type |
int |
typeOffset |
int |
Returns | |
---|---|
String |
public static String glGetTransformFeedbackVarying (int program, int index, IntBuffer size, IntBuffer type)
Parameters | |
---|---|
program |
int |
index |
int |
size |
IntBuffer |
type |
IntBuffer |
Returns | |
---|---|
String |
public static void glGetTransformFeedbackVarying (int program, int index, int bufsize, int[] length, int lengthOffset, int[] size, int sizeOffset, int[] type, int typeOffset, byte[] name, int nameOffset)
Parameters | |
---|---|
program |
int |
index |
int |
bufsize |
int |
length |
int |
lengthOffset |
int |
size |
int |
sizeOffset |
int |
type |
int |
typeOffset |
int |
name |
byte |
nameOffset |
int |
public static void glGetTransformFeedbackVarying (int program, int index, int bufsize, IntBuffer length, IntBuffer size, IntBuffer type, ByteBuffer name)
Parameters | |
---|---|
program |
int |
index |
int |
bufsize |
int |
length |
IntBuffer |
size |
IntBuffer |
type |
IntBuffer |
name |
ByteBuffer |
public static void glGetTransformFeedbackVarying (int program, int index, int bufsize, IntBuffer length, IntBuffer size, IntBuffer type, byte name)
This method is deprecated.
Use the version that takes a ByteBuffer as the last argument, or the versions that return a String.
Parameters | |
---|---|
program |
int |
index |
int |
bufsize |
int |
length |
IntBuffer |
size |
IntBuffer |
type |
IntBuffer |
name |
byte |
public static int glGetUniformBlockIndex (int program, String uniformBlockName)
Parameters | |
---|---|
program |
int |
uniformBlockName |
String |
Returns | |
---|---|
int |
public static void glGetUniformIndices (int program, String[] uniformNames, int[] uniformIndices, int uniformIndicesOffset)
Parameters | |
---|---|
program |
int |
uniformNames |
String |
uniformIndices |
int |
uniformIndicesOffset |
int |
public static void glGetUniformIndices (int program, String[] uniformNames, IntBuffer uniformIndices)
Parameters | |
---|---|
program |
int |
uniformNames |
String |
uniformIndices |
IntBuffer |
public static void glGetUniformuiv (int program, int location, IntBuffer params)
Parameters | |
---|---|
program |
int |
location |
int |
params |
IntBuffer |
public static void glGetUniformuiv (int program, int location, int[] params, int offset)
Parameters | |
---|---|
program |
int |
location |
int |
params |
int |
offset |
int |
public static void glGetVertexAttribIiv (int index, int pname, int[] params, int offset)
Parameters | |
---|---|
index |
int |
pname |
int |
params |
int |
offset |
int |
public static void glGetVertexAttribIiv (int index, int pname, IntBuffer params)
Parameters | |
---|---|
index |
int |
pname |
int |
params |
IntBuffer |
public static void glGetVertexAttribIuiv (int index, int pname, int[] params, int offset)
Parameters | |
---|---|
index |
int |
pname |
int |
params |
int |
offset |
int |
public static void glGetVertexAttribIuiv (int index, int pname, IntBuffer params)
Parameters | |
---|---|
index |
int |
pname |
int |
params |
IntBuffer |
public static void glInvalidateFramebuffer (int target, int numAttachments, IntBuffer attachments)
Parameters | |
---|---|
target |
int |
numAttachments |
int |
attachments |
IntBuffer |
public static void glInvalidateFramebuffer (int target, int numAttachments, int[] attachments, int offset)
Parameters | |
---|---|
target |
int |
numAttachments |
int |
attachments |
int |
offset |
int |
public static void glInvalidateSubFramebuffer (int target, int numAttachments, int[] attachments, int offset, int x, int y, int width, int height)
Parameters | |
---|---|
target |
int |
numAttachments |
int |
attachments |
int |
offset |
int |
x |
int |
y |
int |
width |
int |
height |
int |
public static void glInvalidateSubFramebuffer (int target, int numAttachments, IntBuffer attachments, int x, int y, int width, int height)
Parameters | |
---|---|
target |
int |
numAttachments |
int |
attachments |
IntBuffer |
x |
int |
y |
int |
width |
int |
height |
int |
public static boolean glIsQuery (int id)
Parameters | |
---|---|
id |
int |
Returns | |
---|---|
boolean |
public static boolean glIsSampler (int sampler)
Parameters | |
---|---|
sampler |
int |
Returns | |
---|---|
boolean |
public static boolean glIsSync (long sync)
Parameters | |
---|---|
sync |
long |
Returns | |
---|---|
boolean |
public static boolean glIsTransformFeedback (int id)
Parameters | |
---|---|
id |
int |
Returns | |
---|---|
boolean |
public static boolean glIsVertexArray (int array)
Parameters | |
---|---|
array |
int |
Returns | |
---|---|
boolean |
public static Buffer glMapBufferRange (int target, int offset, int length, int access)
The Buffer
instance returned by this method is guaranteed
to be an instance of ByteBuffer
.
Parameters | |
---|---|
target |
int |
offset |
int |
length |
int |
access |
int |
Returns | |
---|---|
Buffer |
public static void glPauseTransformFeedback ()
public static void glProgramBinary (int program, int binaryFormat, Buffer binary, int length)
Parameters | |
---|---|
program |
int |
binaryFormat |
int |
binary |
Buffer |
length |
int |
public static void glProgramParameteri (int program, int pname, int value)
Parameters | |
---|---|
program |
int |
pname |
int |
value |
int |
public static void glReadBuffer (int mode)
Parameters | |
---|---|
mode |
int |
public static void glReadPixels (int x, int y, int width, int height, int format, int type, int offset)
Parameters | |
---|---|
x |
int |
y |
int |
width |
int |
height |
int |
format |
int |
type |
int |
offset |
int |
public static void glRenderbufferStorageMultisample (int target, int samples, int internalformat, int width, int height)
Parameters | |
---|---|
target |
int |
samples |
int |
internalformat |
int |
width |
int |
height |
int |
public static void glResumeTransformFeedback ()
public static void glSamplerParameterf (int sampler, int pname, float param)
Parameters | |
---|---|
sampler |
int |
pname |
int |
param |
float |
public static void glSamplerParameterfv (int sampler, int pname, FloatBuffer param)
Parameters | |
---|---|
sampler |
int |
pname |
int |
param |
FloatBuffer |
public static void glSamplerParameterfv (int sampler, int pname, float[] param, int offset)
Parameters | |
---|---|
sampler |
int |
pname |
int |
param |
float |
offset |
int |
public static void glSamplerParameteri (int sampler, int pname, int param)
Parameters | |
---|---|
sampler |
int |
pname |
int |
param |
int |
public static void glSamplerParameteriv (int sampler, int pname, int[] param, int offset)
Parameters | |
---|---|
sampler |
int |
pname |
int |
param |
int |
offset |
int |
public static void glSamplerParameteriv (int sampler, int pname, IntBuffer param)
Parameters | |
---|---|
sampler |
int |
pname |
int |
param |
IntBuffer |
public static void glTexImage3D (int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, Buffer pixels)
Parameters | |
---|---|
target |
int |
level |
int |
internalformat |
int |
width |
int |
height |
int |
depth |
int |
border |
int |
format |
int |
type |
int |
pixels |
Buffer |
public static void glTexImage3D (int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, int offset)
Parameters | |
---|---|
target |
int |
level |
int |
internalformat |
int |
width |
int |
height |
int |
depth |
int |
border |
int |
format |
int |
type |
int |
offset |
int |
public static void glTexStorage2D (int target, int levels, int internalformat, int width, int height)
Parameters | |
---|---|
target |
int |
levels |
int |
internalformat |
int |
width |
int |
height |
int |
public static void glTexStorage3D (int target, int levels, int internalformat, int width, int height, int depth)
Parameters | |
---|---|
target |
int |
levels |
int |
internalformat |
int |
width |
int |
height |
int |
depth |
int |
public static void glTexSubImage3D (int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, int offset)
Parameters | |
---|---|
target |
int |
level |
int |
xoffset |
int |
yoffset |
int |
zoffset |
int |
width |
int |
height |
int |
depth |
int |
format |
int |
type |
int |
offset |
int |
public static void glTexSubImage3D (int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, Buffer pixels)
Parameters | |
---|---|
target |
int |
level |
int |
xoffset |
int |
yoffset |
int |
zoffset |
int |
width |
int |
height |
int |
depth |
int |
format |
int |
type |
int |
pixels |
Buffer |
public static void glTransformFeedbackVaryings (int program, String[] varyings, int bufferMode)
Parameters | |
---|---|
program |
int |
varyings |
String |
bufferMode |
int |
public static void glUniform1ui (int location, int v0)
Parameters | |
---|---|
location |
int |
v0 |
int |
public static void glUniform1uiv (int location, int count, int[] value, int offset)
Parameters | |
---|---|
location |
int |
count |
int |
value |
int |
offset |
int |
public static void glUniform1uiv (int location, int count, IntBuffer value)
Parameters | |
---|---|
location |
int |
count |
int |
value |
IntBuffer |
public static void glUniform2ui (int location, int v0, int v1)
Parameters | |
---|---|
location |
int |
v0 |
int |
v1 |
int |
public static void glUniform2uiv (int location, int count, int[] value, int offset)
Parameters | |
---|---|
location |
int |
count |
int |
value |
int |
offset |
int |
public static void glUniform2uiv (int location, int count, IntBuffer value)
Parameters | |
---|---|
location |
int |
count |
int |
value |
IntBuffer |
public static void glUniform3ui (int location, int v0, int v1, int v2)
Parameters | |
---|---|
location |
int |
v0 |
int |
v1 |
int |
v2 |
int |
public static void glUniform3uiv (int location, int count, IntBuffer value)
Parameters | |
---|---|
location |
int |
count |
int |
value |
IntBuffer |
public static void glUniform3uiv (int location, int count, int[] value, int offset)
Parameters | |
---|---|
location |
int |
count |
int |
value |
int |
offset |
int |
public static void glUniform4ui (int location, int v0, int v1, int v2, int v3)
Parameters | |
---|---|
location |
int |
v0 |
int |
v1 |
int |
v2 |
int |
v3 |
int |
public static void glUniform4uiv (int location, int count, IntBuffer value)
Parameters | |
---|---|
location |
int |
count |
int |
value |
IntBuffer |
public static void glUniform4uiv (int location, int count, int[] value, int offset)
Parameters | |
---|---|
location |
int |
count |
int |
value |
int |
offset |
int |
public static void glUniformBlockBinding (int program, int uniformBlockIndex, int uniformBlockBinding)
Parameters | |
---|---|
program |
int |
uniformBlockIndex |
int |
uniformBlockBinding |
int |
public static void glUniformMatrix2x3fv (int location, int count, boolean transpose, float[] value, int offset)
Parameters | |
---|---|
location |
int |
count |
int |
transpose |
boolean |
value |
float |
offset |
int |
public static void glUniformMatrix2x3fv (int location, int count, boolean transpose, FloatBuffer value)
Parameters | |
---|---|
location |
int |
count |
int |
transpose |
boolean |
value |
FloatBuffer |
public static void glUniformMatrix2x4fv (int location, int count, boolean transpose, float[] value, int offset)
Parameters | |
---|---|
location |
int |
count |
int |
transpose |
boolean |
value |
float |
offset |
int |
public static void glUniformMatrix2x4fv (int location, int count, boolean transpose, FloatBuffer value)
Parameters | |
---|---|
location |
int |
count |
int |
transpose |
boolean |
value |
FloatBuffer |
public static void glUniformMatrix3x2fv (int location, int count, boolean transpose, float[] value, int offset)
Parameters | |
---|---|
location |
int |
count |
int |
transpose |
boolean |
value |
float |
offset |
int |
public static void glUniformMatrix3x2fv (int location, int count, boolean transpose, FloatBuffer value)
Parameters | |
---|---|
location |
int |
count |
int |
transpose |
boolean |
value |
FloatBuffer |
public static void glUniformMatrix3x4fv (int location, int count, boolean transpose, float[] value, int offset)
Parameters | |
---|---|
location |
int |
count |
int |
transpose |
boolean |
value |
float |
offset |
int |
public static void glUniformMatrix3x4fv (int location, int count, boolean transpose, FloatBuffer value)
Parameters | |
---|---|
location |
int |
count |
int |
transpose |
boolean |
value |
FloatBuffer |
public static void glUniformMatrix4x2fv (int location, int count, boolean transpose, float[] value, int offset)
Parameters | |
---|---|
location |
int |
count |
int |
transpose |
boolean |
value |
float |
offset |
int |
public static void glUniformMatrix4x2fv (int location, int count, boolean transpose, FloatBuffer value)
Parameters | |
---|---|
location |
int |
count |
int |
transpose |
boolean |
value |
FloatBuffer |
public static void glUniformMatrix4x3fv (int location, int count, boolean transpose, FloatBuffer value)
Parameters | |
---|---|
location |
int |
count |
int |
transpose |
boolean |
value |
FloatBuffer |
public static void glUniformMatrix4x3fv (int location, int count, boolean transpose, float[] value, int offset)
Parameters | |
---|---|
location |
int |
count |
int |
transpose |
boolean |
value |
float |
offset |
int |
public static boolean glUnmapBuffer (int target)
Parameters | |
---|---|
target |
int |
Returns | |
---|---|
boolean |
public static void glVertexAttribDivisor (int index, int divisor)
Parameters | |
---|---|
index |
int |
divisor |
int |
public static void glVertexAttribI4i (int index, int x, int y, int z, int w)
Parameters | |
---|---|
index |
int |
x |
int |
y |
int |
z |
int |
w |
int |
public static void glVertexAttribI4iv (int index, int[] v, int offset)
Parameters | |
---|---|
index |
int |
v |
int |
offset |
int |
public static void glVertexAttribI4iv (int index, IntBuffer v)
Parameters | |
---|---|
index |
int |
v |
IntBuffer |
public static void glVertexAttribI4ui (int index, int x, int y, int z, int w)
Parameters | |
---|---|
index |
int |
x |
int |
y |
int |
z |
int |
w |
int |
public static void glVertexAttribI4uiv (int index, int[] v, int offset)
Parameters | |
---|---|
index |
int |
v |
int |
offset |
int |
public static void glVertexAttribI4uiv (int index, IntBuffer v)
Parameters | |
---|---|
index |
int |
v |
IntBuffer |
public static void glVertexAttribIPointer (int index, int size, int type, int stride, int offset)
Parameters | |
---|---|
index |
int |
size |
int |
type |
int |
stride |
int |
offset |
int |
public static void glVertexAttribIPointer (int index, int size, int type, int stride, Buffer pointer)
Parameters | |
---|---|
index |
int |
size |
int |
type |
int |
stride |
int |
pointer |
Buffer |
public static void glWaitSync (long sync, int flags, long timeout)
Parameters | |
---|---|
sync |
long |
flags |
int |
timeout |
long |