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  public
  
  final
  
  class
  AudioFormat
  
    extends Object
  
  
  
  
  
      implements
      
        Parcelable
      
  
  
| java.lang.Object | |
| ↳ | android.media.AudioFormat | 
The AudioFormat class is used to access a number of audio format and
 channel configuration constants. They are for instance used
 in AudioTrack and AudioRecord, as valid values in individual parameters of
 constructors like AudioTrack#AudioTrack(int, int, int, int, int, int), where the fourth
 parameter is one of the AudioFormat.ENCODING_* constants.
 The AudioFormat constants are also used in MediaFormat to specify
 audio related values commonly used in media, such as for MediaFormat#KEY_CHANNEL_MASK.
 
The AudioFormat.Builder class can be used to create instances of
 the AudioFormat format class.
 Refer to
 AudioFormat.Builder for documentation on the mechanics of the configuration and building
 of such instances. Here we describe the main concepts that the AudioFormat class
 allow you to convey in each instance, they are:
 
Closely associated with the AudioFormat is the notion of an
 audio frame, which is used throughout the documentation
 to represent the minimum size complete unit of audio data.
 
Expressed in Hz, the sample rate in an AudioFormat instance expresses the number
 of audio samples for each channel per second in the content you are playing or recording. It is
 not the sample rate
 at which content is rendered or produced. For instance a sound at a media sample rate of 8000Hz
 can be played on a device operating at a sample rate of 48000Hz; the sample rate conversion is
 automatically handled by the platform, it will not play at 6x speed.
 
As of API Build.VERSION_CODES.M,
 sample rates up to 192kHz are supported
 for AudioRecord and AudioTrack, with sample rate conversion
 performed as needed.
 To improve efficiency and avoid lossy conversions, it is recommended to match the sample rate
 for AudioRecord and AudioTrack to the endpoint device
 sample rate, and limit the sample rate to no more than 48kHz unless there are special
 device capabilities that warrant a higher rate.
 
Audio encoding is used to describe the bit representation of audio data, which can be either linear PCM or compressed audio, such as AC3 or DTS.
For linear PCM, the audio encoding describes the sample size, 8 bits, 16 bits, or 32 bits, and the sample representation, integer or float.
ENCODING_PCM_8BIT: The audio sample is a 8 bit unsigned integer in the
 range [0, 255], with a 128 offset for zero. This is typically stored as a Java byte in a
 byte array or ByteBuffer. Since the Java byte is signed,
 be careful with math operations and conversions as the most significant bit is inverted.
 ENCODING_PCM_16BIT: The audio sample is a 16 bit signed integer
 typically stored as a Java short in a short array, but when the short
 is stored in a ByteBuffer, it is native endian (as compared to the default Java big endian).
 The short has full range from [-32768, 32767],
 and is sometimes interpreted as fixed point Q.15 data.
 ENCODING_PCM_FLOAT: Introduced in
 API Build.VERSION_CODES.LOLLIPOP, this encoding specifies that
 the audio sample is a 32 bit IEEE single precision float. The sample can be
 manipulated as a Java float in a float array, though within a ByteBuffer
 it is stored in native endian byte order.
 The nominal range of ENCODING_PCM_FLOAT audio data is [-1.0, 1.0].
 It is implementation dependent whether the positive maximum of 1.0 is included
 in the interval. Values outside of the nominal range are clamped before
 sending to the endpoint device. Beware that
 the handling of NaN is undefined; subnormals may be treated as zero; and
 infinities are generally clamped just like other values for AudioTrack
 – try to avoid infinities because they can easily generate a NaN.
 ENCODING_PCM_FLOAT for audio capture, processing,
 and playback.
 Floats are efficiently manipulated by modern CPUs,
 have greater precision than 24 bit signed integers,
 and have greater dynamic range than 32 bit signed integers.
 AudioRecord as of API Build.VERSION_CODES.M and
 AudioTrack as of API Build.VERSION_CODES.LOLLIPOP
 support ENCODING_PCM_FLOAT.
 For compressed audio, the encoding specifies the method of compression,
 for example ENCODING_AC3 and ENCODING_DTS. The compressed
 audio data is typically stored as bytes in
 a byte array or ByteBuffer. When a compressed audio encoding is specified
 for an AudioTrack, it creates a direct (non-mixed) track
 for output to an endpoint (such as HDMI) capable of decoding the compressed audio.
 For (most) other endpoints, which are not capable of decoding such compressed audio,
 you will need to decode the data first, typically by creating a MediaCodec.
 Alternatively, one may use MediaPlayer for playback of compressed
 audio files or streams.
 
When compressed audio is sent out through a direct AudioTrack,
 it need not be written in exact multiples of the audio access unit;
 this differs from MediaCodec input buffers.
 
Channel masks are used in AudioTrack and AudioRecord to describe
 the samples and their arrangement in the audio frame. They are also used in the endpoint (e.g.
 a USB audio interface, a DAC connected to headphones) to specify allowable configurations of a
 particular device.
 
As of API Build.VERSION_CODES.M, there are two types of channel masks:
 channel position masks and channel index masks.
 
Build.VERSION_CODES.BASE.
 For input and output, they imply a positional nature - the location of a speaker or a microphone
 for recording or playback.
 | channel count | channel position mask | 
| 1 | CHANNEL_OUT_MONO | 
| 2 | CHANNEL_OUT_STEREO | 
| 3 | CHANNEL_OUT_STEREO|CHANNEL_OUT_FRONT_CENTER | 
| 4 | CHANNEL_OUT_QUAD | 
| 5 | CHANNEL_OUT_QUAD|CHANNEL_OUT_FRONT_CENTER | 
| 6 | CHANNEL_OUT_5POINT1 | 
| 7 | CHANNEL_OUT_5POINT1|CHANNEL_OUT_BACK_CENTER | 
| 8 | CHANNEL_OUT_7POINT1_SURROUND | 
CHANNEL_OUT_STEREO is composed of CHANNEL_OUT_FRONT_LEFT and
 CHANNEL_OUT_FRONT_RIGHT.
 Build.VERSION_CODES.M. They allow
 the selection of a particular channel from the source or sink endpoint by number, i.e. the first
 channel, the second channel, and so forth. This avoids problems with artificially assigning
 positions to channels of an endpoint, or figuring what the ith position bit is within
 an endpoint's channel position mask etc.
 CHANNEL_OUT_QUAD device, but really one is only interested in channel 0
 through channel 3. The USB device would then have the following individual bit channel masks:
 CHANNEL_OUT_FRONT_LEFT,
 CHANNEL_OUT_FRONT_RIGHT, CHANNEL_OUT_BACK_LEFT
 and CHANNEL_OUT_BACK_RIGHT. But which is channel 0 and which is
 channel 3?
 1 << channelNumber.
 A set bit indicates that channel is present in the audio frame, otherwise it is cleared.
 The order of the bits also correspond to that channel number's sample order in the audio frame.
 0xF. Suppose we wanted to select only the first and the third channels; this would
 correspond to a channel index mask 0x5 (the first and third bits set). If an
 AudioTrack uses this channel index mask, the audio frame would consist of two
 samples, the first sample of each frame routed to channel 0, and the second sample of each frame
 routed to channel 2.
 The canonical channel index masks by channel count are given by the formula
 (1 << channelCount) - 1.
 CHANNEL_OUT_FRONT_LEFT,
  CHANNEL_OUT_FRONT_CENTER, etc. for HDMI home theater purposes.
 AudioTrack
  to output movie content, where 5.1 multichannel output is to be written.
 AudioRecord may only want the
  third and fourth audio channels of the endpoint (i.e. the second channel pair), and not care the
  about position it corresponds to, in which case the channel index mask is 0xC.
  Multichannel AudioRecord sessions should use channel index masks.
 For linear PCM, an audio frame consists of a set of samples captured at the same time,
 whose count and
 channel association are given by the channel mask,
 and whose sample contents are specified by the encoding.
 For example, a stereo 16 bit PCM frame consists of
 two 16 bit linear PCM samples, with a frame size of 4 bytes.
 For compressed audio, an audio frame may alternately
 refer to an access unit of compressed data bytes that is logically grouped together for
 decoding and bitstream access (e.g. MediaCodec),
 or a single byte of compressed data (e.g. AudioTrack#getBufferSizeInFrames()),
 or the linear PCM frame result from decoding the compressed data
 (e.g.AudioTrack#getPlaybackHeadPosition()),
 depending on the context where audio frame is used.
 For the purposes of AudioFormat#getFrameSizeInBytes(), a compressed data format
 returns a frame size of 1 byte.
| Nested classes | |
|---|---|
| 
        
        
        
        
        class | AudioFormat.BuilderBuilder class for  | 
| Constants | |
|---|---|
| int | CHANNEL_CONFIGURATION_DEFAULT
      This constant is deprecated.
    Use  | 
| int | CHANNEL_CONFIGURATION_INVALID
      This constant is deprecated.
    Use  | 
| int | CHANNEL_CONFIGURATION_MONO
      This constant is deprecated.
    Use  | 
| int | CHANNEL_CONFIGURATION_STEREO
      This constant is deprecated.
    Use  | 
| int | CHANNEL_INVALIDInvalid audio channel mask | 
| int | CHANNEL_IN_BACK
 | 
| int | CHANNEL_IN_BACK_PROCESSED
 | 
| int | CHANNEL_IN_DEFAULT
 | 
| int | CHANNEL_IN_FRONT
 | 
| int | CHANNEL_IN_FRONT_PROCESSED
 | 
| int | CHANNEL_IN_LEFT
 | 
| int | CHANNEL_IN_LEFT_PROCESSED
 | 
| int | CHANNEL_IN_MONO
 | 
| int | CHANNEL_IN_PRESSURE
 | 
| int | CHANNEL_IN_RIGHT
 | 
| int | CHANNEL_IN_RIGHT_PROCESSED
 | 
| int | CHANNEL_IN_STEREO
 | 
| int | CHANNEL_IN_VOICE_DNLINK
 | 
| int | CHANNEL_IN_VOICE_UPLINK
 | 
| int | CHANNEL_IN_X_AXIS
 | 
| int | CHANNEL_IN_Y_AXIS
 | 
| int | CHANNEL_IN_Z_AXIS
 | 
| int | CHANNEL_OUT_5POINT1
 | 
| int | CHANNEL_OUT_7POINT1
      This constant is deprecated.
    Not the typical 7.1 surround configuration. Use  | 
| int | CHANNEL_OUT_7POINT1_SURROUND
 | 
| int | CHANNEL_OUT_BACK_CENTER
 | 
| int | CHANNEL_OUT_BACK_LEFT
 | 
| int | CHANNEL_OUT_BACK_RIGHT
 | 
| int | CHANNEL_OUT_DEFAULTDefault audio channel mask | 
| int | CHANNEL_OUT_FRONT_CENTER
 | 
| int | CHANNEL_OUT_FRONT_LEFT
 | 
| int | CHANNEL_OUT_FRONT_LEFT_OF_CENTER
 | 
| int | CHANNEL_OUT_FRONT_RIGHT
 | 
| int | CHANNEL_OUT_FRONT_RIGHT_OF_CENTER
 | 
| int | CHANNEL_OUT_LOW_FREQUENCY
 | 
| int | CHANNEL_OUT_MONO
 | 
| int | CHANNEL_OUT_QUAD
 | 
| int | CHANNEL_OUT_SIDE_LEFT
 | 
| int | CHANNEL_OUT_SIDE_RIGHT
 | 
| int | CHANNEL_OUT_STEREO
 | 
| int | CHANNEL_OUT_SURROUND
 | 
| int | ENCODING_AAC_ELDAudio data format: AAC ELD compressed | 
| int | ENCODING_AAC_HE_V1Audio data format: AAC HE V1 compressed | 
| int | ENCODING_AAC_HE_V2Audio data format: AAC HE V2 compressed | 
| int | ENCODING_AAC_LCAudio data format: AAC LC compressed | 
| int | ENCODING_AAC_XHEAudio data format: AAC xHE compressed | 
| int | ENCODING_AC3Audio data format: AC-3 compressed, also known as Dolby Digital | 
| int | ENCODING_AC4Audio data format: AC-4 sync frame transport format | 
| int | ENCODING_DEFAULTDefault audio data format | 
| int | ENCODING_DOLBY_MATAudio data format: Dolby MAT (Metadata-enhanced Audio Transmission) Dolby MAT bitstreams are used to transmit Dolby TrueHD, channel-based PCM, or PCM with metadata (object audio) over HDMI (e.g. Dolby Atmos content). | 
| int | ENCODING_DOLBY_TRUEHDAudio data format: DOLBY TRUEHD compressed | 
| int | ENCODING_DTSAudio data format: DTS compressed | 
| int | ENCODING_DTS_HDAudio data format: DTS HD compressed | 
| int | ENCODING_E_AC3Audio data format: E-AC-3 compressed, also known as Dolby Digital Plus or DD+ | 
| int | ENCODING_E_AC3_JOCAudio data format: E-AC-3-JOC compressed
 E-AC-3-JOC streams can be decoded by downstream devices supporting  | 
| int | ENCODING_IEC61937Audio data format: compressed audio wrapped in PCM for HDMI or S/PDIF passthrough. | 
| int | ENCODING_INVALIDInvalid audio data format | 
| int | ENCODING_MP3Audio data format: MP3 compressed | 
| int | ENCODING_OPUSAudio data format: OPUS compressed. | 
| int | ENCODING_PCM_16BITAudio data format: PCM 16 bit per sample. | 
| int | ENCODING_PCM_8BITAudio data format: PCM 8 bit per sample. | 
| int | ENCODING_PCM_FLOATAudio data format: single-precision floating-point per sample | 
| int | SAMPLE_RATE_UNSPECIFIEDSample rate will be a route-dependent value. | 
| Inherited constants | 
|---|
| Fields | |
|---|---|
| 
    public
    static
    final
    Creator<AudioFormat> | CREATOR
 | 
| Public methods | |
|---|---|
| 
        
        
        
        
        
        int | 
      describeContents()
      Describe the kinds of special objects contained in this Parcelable instance's marshaled representation. | 
| 
        
        
        
        
        
        boolean | 
      equals(Object o)
      Indicates whether some other object is "equal to" this one. | 
| 
        
        
        
        
        
        int | 
      getChannelCount()
      Return the channel count. | 
| 
        
        
        
        
        
        int | 
      getChannelIndexMask()
      Return the channel index mask. | 
| 
        
        
        
        
        
        int | 
      getChannelMask()
      Return the channel mask. | 
| 
        
        
        
        
        
        int | 
      getEncoding()
      Return the encoding. | 
| 
        
        
        
        
        
        int | 
      getFrameSizeInBytes()
      Return the frame size in bytes. | 
| 
        
        
        
        
        
        int | 
      getSampleRate()
      Return the sample rate. | 
| 
        
        
        
        
        
        int | 
      hashCode()
      Returns a hash code value for the object. | 
| 
        
        
        
        
        
        String | 
      toString()
      Returns a string representation of the object. | 
| 
        
        
        
        
        
        void | 
      writeToParcel(Parcel dest, int flags)
      Flatten this object in to a Parcel. | 
| Inherited methods | |
|---|---|
public static final int CHANNEL_CONFIGURATION_DEFAULT
      This constant is deprecated.
    Use CHANNEL_OUT_DEFAULT or CHANNEL_IN_DEFAULT instead.
  
Constant Value: 1 (0x00000001)
public static final int CHANNEL_CONFIGURATION_INVALID
      This constant is deprecated.
    Use CHANNEL_INVALID instead.
  
Constant Value: 0 (0x00000000)
public static final int CHANNEL_CONFIGURATION_MONO
      This constant is deprecated.
    Use CHANNEL_OUT_MONO or CHANNEL_IN_MONO instead.
  
Constant Value: 2 (0x00000002)
public static final int CHANNEL_CONFIGURATION_STEREO
      This constant is deprecated.
    Use CHANNEL_OUT_STEREO or CHANNEL_IN_STEREO instead.
  
Constant Value: 3 (0x00000003)
public static final int CHANNEL_INVALID
Invalid audio channel mask
Constant Value: 0 (0x00000000)
public static final int CHANNEL_IN_BACK
Constant Value: 32 (0x00000020)
public static final int CHANNEL_IN_BACK_PROCESSED
Constant Value: 512 (0x00000200)
public static final int CHANNEL_IN_DEFAULT
Constant Value: 1 (0x00000001)
public static final int CHANNEL_IN_FRONT
Constant Value: 16 (0x00000010)
public static final int CHANNEL_IN_FRONT_PROCESSED
Constant Value: 256 (0x00000100)
public static final int CHANNEL_IN_LEFT
Constant Value: 4 (0x00000004)
public static final int CHANNEL_IN_LEFT_PROCESSED
Constant Value: 64 (0x00000040)
public static final int CHANNEL_IN_MONO
Constant Value: 16 (0x00000010)
public static final int CHANNEL_IN_PRESSURE
Constant Value: 1024 (0x00000400)
public static final int CHANNEL_IN_RIGHT
Constant Value: 8 (0x00000008)
public static final int CHANNEL_IN_RIGHT_PROCESSED
Constant Value: 128 (0x00000080)
public static final int CHANNEL_IN_STEREO
Constant Value: 12 (0x0000000c)
public static final int CHANNEL_IN_VOICE_DNLINK
Constant Value: 32768 (0x00008000)
public static final int CHANNEL_IN_VOICE_UPLINK
Constant Value: 16384 (0x00004000)
public static final int CHANNEL_IN_X_AXIS
Constant Value: 2048 (0x00000800)
public static final int CHANNEL_IN_Y_AXIS
Constant Value: 4096 (0x00001000)
public static final int CHANNEL_IN_Z_AXIS
Constant Value: 8192 (0x00002000)
public static final int CHANNEL_OUT_5POINT1
Constant Value: 252 (0x000000fc)
public static final int CHANNEL_OUT_7POINT1
      This constant is deprecated.
    Not the typical 7.1 surround configuration. Use CHANNEL_OUT_7POINT1_SURROUND instead.
  
Constant Value: 1020 (0x000003fc)
public static final int CHANNEL_OUT_7POINT1_SURROUND
Constant Value: 6396 (0x000018fc)
public static final int CHANNEL_OUT_BACK_CENTER
Constant Value: 1024 (0x00000400)
public static final int CHANNEL_OUT_BACK_LEFT
Constant Value: 64 (0x00000040)
public static final int CHANNEL_OUT_BACK_RIGHT
Constant Value: 128 (0x00000080)
public static final int CHANNEL_OUT_DEFAULT
Default audio channel mask
Constant Value: 1 (0x00000001)
public static final int CHANNEL_OUT_FRONT_CENTER
Constant Value: 16 (0x00000010)
public static final int CHANNEL_OUT_FRONT_LEFT
Constant Value: 4 (0x00000004)
public static final int CHANNEL_OUT_FRONT_LEFT_OF_CENTER
Constant Value: 256 (0x00000100)
public static final int CHANNEL_OUT_FRONT_RIGHT
Constant Value: 8 (0x00000008)
public static final int CHANNEL_OUT_FRONT_RIGHT_OF_CENTER
Constant Value: 512 (0x00000200)
public static final int CHANNEL_OUT_LOW_FREQUENCY
Constant Value: 32 (0x00000020)
public static final int CHANNEL_OUT_MONO
Constant Value: 4 (0x00000004)
public static final int CHANNEL_OUT_QUAD
Constant Value: 204 (0x000000cc)
public static final int CHANNEL_OUT_SIDE_LEFT
Constant Value: 2048 (0x00000800)
public static final int CHANNEL_OUT_SIDE_RIGHT
Constant Value: 4096 (0x00001000)
public static final int CHANNEL_OUT_STEREO
Constant Value: 12 (0x0000000c)
public static final int CHANNEL_OUT_SURROUND
Constant Value: 1052 (0x0000041c)
public static final int ENCODING_AAC_ELD
Audio data format: AAC ELD compressed
Constant Value: 15 (0x0000000f)
public static final int ENCODING_AAC_HE_V1
Audio data format: AAC HE V1 compressed
Constant Value: 11 (0x0000000b)
public static final int ENCODING_AAC_HE_V2
Audio data format: AAC HE V2 compressed
Constant Value: 12 (0x0000000c)
public static final int ENCODING_AAC_LC
Audio data format: AAC LC compressed
Constant Value: 10 (0x0000000a)
public static final int ENCODING_AAC_XHE
Audio data format: AAC xHE compressed
Constant Value: 16 (0x00000010)
public static final int ENCODING_AC3
Audio data format: AC-3 compressed, also known as Dolby Digital
Constant Value: 5 (0x00000005)
public static final int ENCODING_AC4
Audio data format: AC-4 sync frame transport format
Constant Value: 17 (0x00000011)
public static final int ENCODING_DEFAULT
Default audio data format
Constant Value: 1 (0x00000001)
public static final int ENCODING_DOLBY_MAT
Audio data format: Dolby MAT (Metadata-enhanced Audio Transmission) Dolby MAT bitstreams are used to transmit Dolby TrueHD, channel-based PCM, or PCM with metadata (object audio) over HDMI (e.g. Dolby Atmos content).
Constant Value: 19 (0x00000013)
public static final int ENCODING_DOLBY_TRUEHD
Audio data format: DOLBY TRUEHD compressed
Constant Value: 14 (0x0000000e)
public static final int ENCODING_DTS
Audio data format: DTS compressed
Constant Value: 7 (0x00000007)
public static final int ENCODING_DTS_HD
Audio data format: DTS HD compressed
Constant Value: 8 (0x00000008)
public static final int ENCODING_E_AC3
Audio data format: E-AC-3 compressed, also known as Dolby Digital Plus or DD+
Constant Value: 6 (0x00000006)
public static final int ENCODING_E_AC3_JOC
Audio data format: E-AC-3-JOC compressed
 E-AC-3-JOC streams can be decoded by downstream devices supporting ENCODING_E_AC3.
 Use ENCODING_E_AC3 as the AudioTrack encoding when the downstream device
 supports ENCODING_E_AC3 but not ENCODING_E_AC3_JOC.
Constant Value: 18 (0x00000012)
public static final int ENCODING_IEC61937
Audio data format: compressed audio wrapped in PCM for HDMI
 or S/PDIF passthrough.
 IEC61937 uses a stereo stream of 16-bit samples as the wrapper.
 So the channel mask for the track must be CHANNEL_OUT_STEREO.
 Data should be written to the stream in a short[] array.
 If the data is written in a byte[] array then there may be endian problems
 on some platforms when converting to short internally.
Constant Value: 13 (0x0000000d)
public static final int ENCODING_INVALID
Invalid audio data format
Constant Value: 0 (0x00000000)
public static final int ENCODING_MP3
Audio data format: MP3 compressed
Constant Value: 9 (0x00000009)
public static final int ENCODING_OPUS
Audio data format: OPUS compressed.
Constant Value: 20 (0x00000014)
public static final int ENCODING_PCM_16BIT
Audio data format: PCM 16 bit per sample. Guaranteed to be supported by devices.
Constant Value: 2 (0x00000002)
public static final int ENCODING_PCM_8BIT
Audio data format: PCM 8 bit per sample. Not guaranteed to be supported by devices.
Constant Value: 3 (0x00000003)
public static final int ENCODING_PCM_FLOAT
Audio data format: single-precision floating-point per sample
Constant Value: 4 (0x00000004)
public static final int SAMPLE_RATE_UNSPECIFIED
Sample rate will be a route-dependent value. For AudioTrack, it is usually the sink sample rate, and for AudioRecord it is usually the source sample rate.
Constant Value: 0 (0x00000000)
public int describeContents ()
Describe the kinds of special objects contained in this Parcelable
 instance's marshaled representation. For example, if the object will
 include a file descriptor in the output of writeToParcel(android.os.Parcel, int),
 the return value of this method must include the
 CONTENTS_FILE_DESCRIPTOR bit.
| Returns | |
|---|---|
| int | a bitmask indicating the set of special object types marshaled
 by this Parcelable object instance.
 
 Value is either 0orCONTENTS_FILE_DESCRIPTOR | 
public boolean equals (Object o)
Indicates whether some other object is "equal to" this one.
 The equals method implements an equivalence relation
 on non-null object references:
 
x, x.equals(x) should return
     true.
 x and y, x.equals(y)
     should return true if and only if
     y.equals(x) returns true.
 x, y, and z, if
     x.equals(y) returns true and
     y.equals(z) returns true, then
     x.equals(z) should return true.
 x and y, multiple invocations of
     x.equals(y) consistently return true
     or consistently return false, provided no
     information used in equals comparisons on the
     objects is modified.
 x,
     x.equals(null) should return false.
 
 The equals method for class Object implements
 the most discriminating possible equivalence relation on objects;
 that is, for any non-null reference values x and
 y, this method returns true if and only
 if x and y refer to the same object
 (x == y has the value true).
 
 Note that it is generally necessary to override the hashCode
 method whenever this method is overridden, so as to maintain the
 general contract for the hashCode method, which states
 that equal objects must have equal hash codes.
| Parameters | |
|---|---|
| o | Object: the reference object with which to compare. | 
| Returns | |
|---|---|
| boolean | trueif this object is the same as the obj
          argument;falseotherwise. | 
public int getChannelCount ()
Return the channel count.
| Returns | |
|---|---|
| int | the channel count derived from the channel position mask or the channel index mask. Zero is returned if both the channel position mask and the channel index mask are not set. | 
public int getChannelIndexMask ()
Return the channel index mask.
 See the section on channel masks for more information about
 the difference between index-based masks, and position-based masks (as returned
 by getChannelMask()).
| Returns | |
|---|---|
| int | one of the values that can be set in Builder#setChannelIndexMask(int)orAudioFormat#CHANNEL_INVALIDif not set or an invalid mask was used. | 
public int getChannelMask ()
Return the channel mask.
 See the section on channel masks for more information about
 the difference between index-based masks(as returned by getChannelIndexMask()) and
 the position-based mask returned by this function.
| Returns | |
|---|---|
| int | one of the values that can be set in Builder#setChannelMask(int)orAudioFormat#CHANNEL_INVALIDif not set. | 
public int getEncoding ()
Return the encoding. See the section on encodings for more information about the different types of supported audio encoding.
| Returns | |
|---|---|
| int | one of the values that can be set in Builder#setEncoding(int)orAudioFormat#ENCODING_INVALIDif not set. | 
public int getFrameSizeInBytes ()
Return the frame size in bytes.
 For PCM or PCM packed compressed data this is the size of a sample multiplied
 by the channel count. For all other cases, including invalid/unset channel masks,
 this will return 1 byte.
 As an example, a stereo 16-bit PCM format would have a frame size of 4 bytes,
 an 8 channel float PCM format would have a frame size of 32 bytes,
 and a compressed data format (not packed in PCM) would have a frame size of 1 byte.
 Both AudioRecord or AudioTrack process data in multiples of
 this frame size.
| Returns | |
|---|---|
| int | The audio frame size in bytes corresponding to the encoding and the channel mask. Value is 1 or greater | 
public int getSampleRate ()
Return the sample rate.
| Returns | |
|---|---|
| int | one of the values that can be set in Builder#setSampleRate(int)orSAMPLE_RATE_UNSPECIFIEDif not set. | 
public int hashCode ()
Returns a hash code value for the object. This method is
 supported for the benefit of hash tables such as those provided by
 HashMap.
 
 The general contract of hashCode is:
 
hashCode method
     must consistently return the same integer, provided no information
     used in equals comparisons on the object is modified.
     This integer need not remain consistent from one execution of an
     application to another execution of the same application.
 equals(Object)
     method, then calling the hashCode method on each of
     the two objects must produce the same integer result.
 equals(java.lang.Object)
     method, then calling the hashCode method on each of the
     two objects must produce distinct integer results.  However, the
     programmer should be aware that producing distinct integer results
     for unequal objects may improve the performance of hash tables.
 
 As much as is reasonably practical, the hashCode method defined by
 class Object does return distinct integers for distinct
 objects. (This is typically implemented by converting the internal
 address of the object into an integer, but this implementation
 technique is not required by the
 Java™ programming language.)
| Returns | |
|---|---|
| int | a hash code value for this object. | 
public String toString ()
Returns a string representation of the object. In general, the
 toString method returns a string that
 "textually represents" this object. The result should
 be a concise but informative representation that is easy for a
 person to read.
 It is recommended that all subclasses override this method.
 
 The toString method for class Object
 returns a string consisting of the name of the class of which the
 object is an instance, the at-sign character `@', and
 the unsigned hexadecimal representation of the hash code of the
 object. In other words, this method returns a string equal to the
 value of:
 
getClass().getName() + '@' + Integer.toHexString(hashCode())
| Returns | |
|---|---|
| String | a string representation of the object. | 
public void writeToParcel (Parcel dest, int flags)
Flatten this object in to a Parcel.
| Parameters | |
|---|---|
| dest | Parcel: The Parcel in which the object should be written. | 
| flags | int: Additional flags about how the object should be written.
 May be 0 orParcelable.PARCELABLE_WRITE_RETURN_VALUE.
 
 Value is either0or a combination ofParcelable.PARCELABLE_WRITE_RETURN_VALUE, and android.os.Parcelable.PARCELABLE_ELIDE_DUPLICATES |