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GLES10

public class GLES10
extends Object

java.lang.Object
   ↳ android.opengl.GLES10


Summary

Constants

int GL_ADD

int GL_ALIASED_LINE_WIDTH_RANGE

int GL_ALIASED_POINT_SIZE_RANGE

int GL_ALPHA

int GL_ALPHA_BITS

int GL_ALPHA_TEST

int GL_ALWAYS

int GL_AMBIENT

int GL_AMBIENT_AND_DIFFUSE

int GL_AND

int GL_AND_INVERTED

int GL_AND_REVERSE

int GL_BACK

int GL_BLEND

int GL_BLUE_BITS

int GL_BYTE

int GL_CCW

int GL_CLAMP_TO_EDGE

int GL_CLEAR

int GL_COLOR_ARRAY

int GL_COLOR_BUFFER_BIT

int GL_COLOR_LOGIC_OP

int GL_COLOR_MATERIAL

int GL_COMPRESSED_TEXTURE_FORMATS

int GL_CONSTANT_ATTENUATION

int GL_COPY

int GL_COPY_INVERTED

int GL_CULL_FACE

int GL_CW

int GL_DECAL

int GL_DECR

int GL_DEPTH_BITS

int GL_DEPTH_BUFFER_BIT

int GL_DEPTH_TEST

int GL_DIFFUSE

int GL_DITHER

int GL_DONT_CARE

int GL_DST_ALPHA

int GL_DST_COLOR

int GL_EMISSION

int GL_EQUAL

int GL_EQUIV

int GL_EXP

int GL_EXP2

int GL_EXTENSIONS

int GL_FALSE

int GL_FASTEST

int GL_FIXED

int GL_FLAT

int GL_FLOAT

int GL_FOG

int GL_FOG_COLOR

int GL_FOG_DENSITY

int GL_FOG_END

int GL_FOG_HINT

int GL_FOG_MODE

int GL_FOG_START

int GL_FRONT

int GL_FRONT_AND_BACK

int GL_GEQUAL

int GL_GREATER

int GL_GREEN_BITS

int GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES

int GL_IMPLEMENTATION_COLOR_READ_TYPE_OES

int GL_INCR

int GL_INVALID_ENUM

int GL_INVALID_OPERATION

int GL_INVALID_VALUE

int GL_INVERT

int GL_KEEP

int GL_LEQUAL

int GL_LESS

int GL_LIGHT0

int GL_LIGHT1

int GL_LIGHT2

int GL_LIGHT3

int GL_LIGHT4

int GL_LIGHT5

int GL_LIGHT6

int GL_LIGHT7

int GL_LIGHTING

int GL_LIGHT_MODEL_AMBIENT

int GL_LIGHT_MODEL_TWO_SIDE

int GL_LINEAR

int GL_LINEAR_ATTENUATION

int GL_LINEAR_MIPMAP_LINEAR

int GL_LINEAR_MIPMAP_NEAREST

int GL_LINES

int GL_LINE_LOOP

int GL_LINE_SMOOTH

int GL_LINE_SMOOTH_HINT

int GL_LINE_STRIP

int GL_LUMINANCE

int GL_LUMINANCE_ALPHA

int GL_MAX_ELEMENTS_INDICES

int GL_MAX_ELEMENTS_VERTICES

int GL_MAX_LIGHTS

int GL_MAX_MODELVIEW_STACK_DEPTH

int GL_MAX_PROJECTION_STACK_DEPTH

int GL_MAX_TEXTURE_SIZE

int GL_MAX_TEXTURE_STACK_DEPTH

int GL_MAX_TEXTURE_UNITS

int GL_MAX_VIEWPORT_DIMS

int GL_MODELVIEW

int GL_MODULATE

int GL_MULTISAMPLE

int GL_NAND

int GL_NEAREST

int GL_NEAREST_MIPMAP_LINEAR

int GL_NEAREST_MIPMAP_NEAREST

int GL_NEVER

int GL_NICEST

int GL_NOOP

int GL_NOR

int GL_NORMALIZE

int GL_NORMAL_ARRAY

int GL_NOTEQUAL

int GL_NO_ERROR

int GL_NUM_COMPRESSED_TEXTURE_FORMATS

int GL_ONE

int GL_ONE_MINUS_DST_ALPHA

int GL_ONE_MINUS_DST_COLOR

int GL_ONE_MINUS_SRC_ALPHA

int GL_ONE_MINUS_SRC_COLOR

int GL_OR

int GL_OR_INVERTED

int GL_OR_REVERSE

int GL_OUT_OF_MEMORY

int GL_PACK_ALIGNMENT

int GL_PALETTE4_R5_G6_B5_OES

int GL_PALETTE4_RGB5_A1_OES

int GL_PALETTE4_RGB8_OES

int GL_PALETTE4_RGBA4_OES

int GL_PALETTE4_RGBA8_OES

int GL_PALETTE8_R5_G6_B5_OES

int GL_PALETTE8_RGB5_A1_OES

int GL_PALETTE8_RGB8_OES

int GL_PALETTE8_RGBA4_OES

int GL_PALETTE8_RGBA8_OES

int GL_PERSPECTIVE_CORRECTION_HINT

int GL_POINTS

int GL_POINT_FADE_THRESHOLD_SIZE

int GL_POINT_SIZE

int GL_POINT_SMOOTH

int GL_POINT_SMOOTH_HINT

int GL_POLYGON_OFFSET_FILL

int GL_POLYGON_SMOOTH_HINT

int GL_POSITION

int GL_PROJECTION

int GL_QUADRATIC_ATTENUATION

int GL_RED_BITS

int GL_RENDERER

int GL_REPEAT

int GL_REPLACE

int GL_RESCALE_NORMAL

int GL_RGB

int GL_RGBA

int GL_SAMPLE_ALPHA_TO_COVERAGE

int GL_SAMPLE_ALPHA_TO_ONE

int GL_SAMPLE_COVERAGE

int GL_SCISSOR_TEST

int GL_SET

int GL_SHININESS

int GL_SHORT

int GL_SMOOTH

int GL_SMOOTH_LINE_WIDTH_RANGE

int GL_SMOOTH_POINT_SIZE_RANGE

int GL_SPECULAR

int GL_SPOT_CUTOFF

int GL_SPOT_DIRECTION

int GL_SPOT_EXPONENT

int GL_SRC_ALPHA

int GL_SRC_ALPHA_SATURATE

int GL_SRC_COLOR

int GL_STACK_OVERFLOW

int GL_STACK_UNDERFLOW

int GL_STENCIL_BITS

int GL_STENCIL_BUFFER_BIT

int GL_STENCIL_TEST

int GL_SUBPIXEL_BITS

int GL_TEXTURE

int GL_TEXTURE0

int GL_TEXTURE1

int GL_TEXTURE10

int GL_TEXTURE11

int GL_TEXTURE12

int GL_TEXTURE13

int GL_TEXTURE14

int GL_TEXTURE15

int GL_TEXTURE16

int GL_TEXTURE17

int GL_TEXTURE18

int GL_TEXTURE19

int GL_TEXTURE2

int GL_TEXTURE20

int GL_TEXTURE21

int GL_TEXTURE22

int GL_TEXTURE23

int GL_TEXTURE24

int GL_TEXTURE25

int GL_TEXTURE26

int GL_TEXTURE27

int GL_TEXTURE28

int GL_TEXTURE29

int GL_TEXTURE3

int GL_TEXTURE30

int GL_TEXTURE31

int GL_TEXTURE4

int GL_TEXTURE5

int GL_TEXTURE6

int GL_TEXTURE7

int GL_TEXTURE8

int GL_TEXTURE9

int GL_TEXTURE_2D

int GL_TEXTURE_COORD_ARRAY

int GL_TEXTURE_ENV

int GL_TEXTURE_ENV_COLOR

int GL_TEXTURE_ENV_MODE

int GL_TEXTURE_MAG_FILTER

int GL_TEXTURE_MIN_FILTER

int GL_TEXTURE_WRAP_S

int GL_TEXTURE_WRAP_T

int GL_TRIANGLES

int GL_TRIANGLE_FAN

int GL_TRIANGLE_STRIP

int GL_TRUE

int GL_UNPACK_ALIGNMENT

int GL_UNSIGNED_BYTE

int GL_UNSIGNED_SHORT

int GL_UNSIGNED_SHORT_4_4_4_4

int GL_UNSIGNED_SHORT_5_5_5_1

int GL_UNSIGNED_SHORT_5_6_5

int GL_VENDOR

int GL_VERSION

int GL_VERTEX_ARRAY

int GL_XOR

int GL_ZERO

Public constructors

GLES10()

Public methods

static void glActiveTexture(int texture)
static void glAlphaFunc(int func, float ref)
static void glAlphaFuncx(int func, int ref)
static void glBindTexture(int target, int texture)
static void glBlendFunc(int sfactor, int dfactor)
static void glClear(int mask)
static void glClearColor(float red, float green, float blue, float alpha)
static void glClearColorx(int red, int green, int blue, int alpha)
static void glClearDepthf(float depth)
static void glClearDepthx(int depth)
static void glClearStencil(int s)
static void glClientActiveTexture(int texture)
static void glColor4f(float red, float green, float blue, float alpha)
static void glColor4x(int red, int green, int blue, int alpha)
static void glColorMask(boolean red, boolean green, boolean blue, boolean alpha)
static void glColorPointer(int size, int type, int stride, Buffer pointer)
static void glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, Buffer data)
static void glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, Buffer data)
static void glCopyTexImage2D(int target, int level, int internalformat, int x, int y, int width, int height, int border)
static void glCopyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height)
static void glCullFace(int mode)
static void glDeleteTextures(int n, IntBuffer textures)
static void glDeleteTextures(int n, int[] textures, int offset)
static void glDepthFunc(int func)
static void glDepthMask(boolean flag)
static void glDepthRangef(float zNear, float zFar)
static void glDepthRangex(int zNear, int zFar)
static void glDisable(int cap)
static void glDisableClientState(int array)
static void glDrawArrays(int mode, int first, int count)
static void glDrawElements(int mode, int count, int type, Buffer indices)
static void glEnable(int cap)
static void glEnableClientState(int array)
static void glFinish()
static void glFlush()
static void glFogf(int pname, float param)
static void glFogfv(int pname, FloatBuffer params)
static void glFogfv(int pname, float[] params, int offset)
static void glFogx(int pname, int param)
static void glFogxv(int pname, int[] params, int offset)
static void glFogxv(int pname, IntBuffer params)
static void glFrontFace(int mode)
static void glFrustumf(float left, float right, float bottom, float top, float zNear, float zFar)
static void glFrustumx(int left, int right, int bottom, int top, int zNear, int zFar)
static void glGenTextures(int n, IntBuffer textures)
static void glGenTextures(int n, int[] textures, int offset)
static int glGetError()
static void glGetIntegerv(int pname, int[] params, int offset)
static void glGetIntegerv(int pname, IntBuffer params)
static String glGetString(int name)
static void glHint(int target, int mode)
static void glLightModelf(int pname, float param)
static void glLightModelfv(int pname, FloatBuffer params)
static void glLightModelfv(int pname, float[] params, int offset)
static void glLightModelx(int pname, int param)
static void glLightModelxv(int pname, IntBuffer params)
static void glLightModelxv(int pname, int[] params, int offset)
static void glLightf(int light, int pname, float param)
static void glLightfv(int light, int pname, FloatBuffer params)
static void glLightfv(int light, int pname, float[] params, int offset)
static void glLightx(int light, int pname, int param)
static void glLightxv(int light, int pname, int[] params, int offset)
static void glLightxv(int light, int pname, IntBuffer params)
static void glLineWidth(float width)
static void glLineWidthx(int width)
static void glLoadIdentity()
static void glLoadMatrixf(FloatBuffer m)
static void glLoadMatrixf(float[] m, int offset)
static void glLoadMatrixx(int[] m, int offset)
static void glLoadMatrixx(IntBuffer m)
static void glLogicOp(int opcode)
static void glMaterialf(int face, int pname, float param)
static void glMaterialfv(int face, int pname, FloatBuffer params)
static void glMaterialfv(int face, int pname, float[] params, int offset)
static void glMaterialx(int face, int pname, int param)
static void glMaterialxv(int face, int pname, int[] params, int offset)
static void glMaterialxv(int face, int pname, IntBuffer params)
static void glMatrixMode(int mode)
static void glMultMatrixf(float[] m, int offset)
static void glMultMatrixf(FloatBuffer m)
static void glMultMatrixx(int[] m, int offset)
static void glMultMatrixx(IntBuffer m)
static void glMultiTexCoord4f(int target, float s, float t, float r, float q)
static void glMultiTexCoord4x(int target, int s, int t, int r, int q)
static void glNormal3f(float nx, float ny, float nz)
static void glNormal3x(int nx, int ny, int nz)
static void glNormalPointer(int type, int stride, Buffer pointer)
static void glOrthof(float left, float right, float bottom, float top, float zNear, float zFar)
static void glOrthox(int left, int right, int bottom, int top, int zNear, int zFar)
static void glPixelStorei(int pname, int param)
static void glPointSize(float size)
static void glPointSizex(int size)
static void glPolygonOffset(float factor, float units)
static void glPolygonOffsetx(int factor, int units)
static void glPopMatrix()
static void glPushMatrix()
static void glReadPixels(int x, int y, int width, int height, int format, int type, Buffer pixels)
static void glRotatef(float angle, float x, float y, float z)
static void glRotatex(int angle, int x, int y, int z)
static void glSampleCoverage(float value, boolean invert)
static void glSampleCoveragex(int value, boolean invert)
static void glScalef(float x, float y, float z)
static void glScalex(int x, int y, int z)
static void glScissor(int x, int y, int width, int height)
static void glShadeModel(int mode)
static void glStencilFunc(int func, int ref, int mask)
static void glStencilMask(int mask)
static void glStencilOp(int fail, int zfail, int zpass)
static void glTexCoordPointer(int size, int type, int stride, Buffer pointer)
static void glTexEnvf(int target, int pname, float param)
static void glTexEnvfv(int target, int pname, FloatBuffer params)
static void glTexEnvfv(int target, int pname, float[] params, int offset)
static void glTexEnvx(int target, int pname, int param)
static void glTexEnvxv(int target, int pname, IntBuffer params)
static void glTexEnvxv(int target, int pname, int[] params, int offset)
static void glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, Buffer pixels)
static void glTexParameterf(int target, int pname, float param)
static void glTexParameterx(int target, int pname, int param)
static void glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, Buffer pixels)
static void glTranslatef(float x, float y, float z)
static void glTranslatex(int x, int y, int z)
static void glVertexPointer(int size, int type, int stride, Buffer pointer)
static void glViewport(int x, int y, int width, int height)

Inherited methods

Constants

GL_ADD

public static final int GL_ADD

Constant Value: 260 (0x00000104)

GL_ALIASED_LINE_WIDTH_RANGE

public static final int GL_ALIASED_LINE_WIDTH_RANGE

Constant Value: 33902 (0x0000846e)

GL_ALIASED_POINT_SIZE_RANGE

public static final int GL_ALIASED_POINT_SIZE_RANGE

Constant Value: 33901 (0x0000846d)

GL_ALPHA

public static final int GL_ALPHA

Constant Value: 6406 (0x00001906)

GL_ALPHA_BITS

public static final int GL_ALPHA_BITS

Constant Value: 3413 (0x00000d55)

GL_ALPHA_TEST

public static final int GL_ALPHA_TEST

Constant Value: 3008 (0x00000bc0)

GL_ALWAYS

public static final int GL_ALWAYS

Constant Value: 519 (0x00000207)

GL_AMBIENT

public static final int GL_AMBIENT

Constant Value: 4608 (0x00001200)

GL_AMBIENT_AND_DIFFUSE

public static final int GL_AMBIENT_AND_DIFFUSE

Constant Value: 5634 (0x00001602)

GL_AND

public static final int GL_AND

Constant Value: 5377 (0x00001501)

GL_AND_INVERTED

public static final int GL_AND_INVERTED

Constant Value: 5380 (0x00001504)

GL_AND_REVERSE

public static final int GL_AND_REVERSE

Constant Value: 5378 (0x00001502)

GL_BACK

public static final int GL_BACK

Constant Value: 1029 (0x00000405)

GL_BLEND

public static final int GL_BLEND

Constant Value: 3042 (0x00000be2)

GL_BLUE_BITS

public static final int GL_BLUE_BITS

Constant Value: 3412 (0x00000d54)

GL_BYTE

public static final int GL_BYTE

Constant Value: 5120 (0x00001400)

GL_CCW

public static final int GL_CCW

Constant Value: 2305 (0x00000901)

GL_CLAMP_TO_EDGE

public static final int GL_CLAMP_TO_EDGE

Constant Value: 33071 (0x0000812f)

GL_CLEAR

public static final int GL_CLEAR

Constant Value: 5376 (0x00001500)

GL_COLOR_ARRAY

public static final int GL_COLOR_ARRAY

Constant Value: 32886 (0x00008076)

GL_COLOR_BUFFER_BIT

public static final int GL_COLOR_BUFFER_BIT

Constant Value: 16384 (0x00004000)

GL_COLOR_LOGIC_OP

public static final int GL_COLOR_LOGIC_OP

Constant Value: 3058 (0x00000bf2)

GL_COLOR_MATERIAL

public static final int GL_COLOR_MATERIAL

Constant Value: 2903 (0x00000b57)

GL_COMPRESSED_TEXTURE_FORMATS

public static final int GL_COMPRESSED_TEXTURE_FORMATS

Constant Value: 34467 (0x000086a3)

GL_CONSTANT_ATTENUATION

public static final int GL_CONSTANT_ATTENUATION

Constant Value: 4615 (0x00001207)

GL_COPY

public static final int GL_COPY

Constant Value: 5379 (0x00001503)

GL_COPY_INVERTED

public static final int GL_COPY_INVERTED

Constant Value: 5388 (0x0000150c)

GL_CULL_FACE

public static final int GL_CULL_FACE

Constant Value: 2884 (0x00000b44)

GL_CW

public static final int GL_CW

Constant Value: 2304 (0x00000900)

GL_DECAL

public static final int GL_DECAL

Constant Value: 8449 (0x00002101)

GL_DECR

public static final int GL_DECR

Constant Value: 7683 (0x00001e03)

GL_DEPTH_BITS

public static final int GL_DEPTH_BITS

Constant Value: 3414 (0x00000d56)

GL_DEPTH_BUFFER_BIT

public static final int GL_DEPTH_BUFFER_BIT

Constant Value: 256 (0x00000100)

GL_DEPTH_TEST

public static final int GL_DEPTH_TEST

Constant Value: 2929 (0x00000b71)

GL_DIFFUSE

public static final int GL_DIFFUSE

Constant Value: 4609 (0x00001201)

GL_DITHER

public static final int GL_DITHER

Constant Value: 3024 (0x00000bd0)

GL_DONT_CARE

public static final int GL_DONT_CARE

Constant Value: 4352 (0x00001100)

GL_DST_ALPHA

public static final int GL_DST_ALPHA

Constant Value: 772 (0x00000304)

GL_DST_COLOR

public static final int GL_DST_COLOR

Constant Value: 774 (0x00000306)

GL_EMISSION

public static final int GL_EMISSION

Constant Value: 5632 (0x00001600)

GL_EQUAL

public static final int GL_EQUAL

Constant Value: 514 (0x00000202)

GL_EQUIV

public static final int GL_EQUIV

Constant Value: 5385 (0x00001509)

GL_EXP

public static final int GL_EXP

Constant Value: 2048 (0x00000800)

GL_EXP2

public static final int GL_EXP2

Constant Value: 2049 (0x00000801)

GL_EXTENSIONS

public static final int GL_EXTENSIONS

Constant Value: 7939 (0x00001f03)

GL_FALSE

public static final int GL_FALSE

Constant Value: 0 (0x00000000)

GL_FASTEST

public static final int GL_FASTEST

Constant Value: 4353 (0x00001101)

GL_FIXED

public static final int GL_FIXED

Constant Value: 5132 (0x0000140c)

GL_FLAT

public static final int GL_FLAT

Constant Value: 7424 (0x00001d00)

GL_FLOAT

public static final int GL_FLOAT

Constant Value: 5126 (0x00001406)

GL_FOG

public static final int GL_FOG

Constant Value: 2912 (0x00000b60)

GL_FOG_COLOR

public static final int GL_FOG_COLOR

Constant Value: 2918 (0x00000b66)

GL_FOG_DENSITY

public static final int GL_FOG_DENSITY

Constant Value: 2914 (0x00000b62)

GL_FOG_END

public static final int GL_FOG_END

Constant Value: 2916 (0x00000b64)

GL_FOG_HINT

public static final int GL_FOG_HINT

Constant Value: 3156 (0x00000c54)

GL_FOG_MODE

public static final int GL_FOG_MODE

Constant Value: 2917 (0x00000b65)

GL_FOG_START

public static final int GL_FOG_START

Constant Value: 2915 (0x00000b63)

GL_FRONT

public static final int GL_FRONT

Constant Value: 1028 (0x00000404)

GL_FRONT_AND_BACK

public static final int GL_FRONT_AND_BACK

Constant Value: 1032 (0x00000408)

GL_GEQUAL

public static final int GL_GEQUAL

Constant Value: 518 (0x00000206)

GL_GREATER

public static final int GL_GREATER

Constant Value: 516 (0x00000204)

GL_GREEN_BITS

public static final int GL_GREEN_BITS

Constant Value: 3411 (0x00000d53)

GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES

public static final int GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES

Constant Value: 35739 (0x00008b9b)

GL_IMPLEMENTATION_COLOR_READ_TYPE_OES

public static final int GL_IMPLEMENTATION_COLOR_READ_TYPE_OES

Constant Value: 35738 (0x00008b9a)

GL_INCR

public static final int GL_INCR

Constant Value: 7682 (0x00001e02)

GL_INVALID_ENUM

public static final int GL_INVALID_ENUM

Constant Value: 1280 (0x00000500)

GL_INVALID_OPERATION

public static final int GL_INVALID_OPERATION

Constant Value: 1282 (0x00000502)

GL_INVALID_VALUE

public static final int GL_INVALID_VALUE

Constant Value: 1281 (0x00000501)

GL_INVERT

public static final int GL_INVERT

Constant Value: 5386 (0x0000150a)

GL_KEEP

public static final int GL_KEEP

Constant Value: 7680 (0x00001e00)

GL_LEQUAL

public static final int GL_LEQUAL

Constant Value: 515 (0x00000203)

GL_LESS

public static final int GL_LESS

Constant Value: 513 (0x00000201)

GL_LIGHT0

public static final int GL_LIGHT0

Constant Value: 16384 (0x00004000)

GL_LIGHT1

public static final int GL_LIGHT1

Constant Value: 16385 (0x00004001)

GL_LIGHT2

public static final int GL_LIGHT2

Constant Value: 16386 (0x00004002)

GL_LIGHT3

public static final int GL_LIGHT3

Constant Value: 16387 (0x00004003)

GL_LIGHT4

public static final int GL_LIGHT4

Constant Value: 16388 (0x00004004)

GL_LIGHT5

public static final int GL_LIGHT5

Constant Value: 16389 (0x00004005)

GL_LIGHT6

public static final int GL_LIGHT6

Constant Value: 16390 (0x00004006)

GL_LIGHT7

public static final int GL_LIGHT7

Constant Value: 16391 (0x00004007)

GL_LIGHTING

public static final int GL_LIGHTING

Constant Value: 2896 (0x00000b50)

GL_LIGHT_MODEL_AMBIENT

public static final int GL_LIGHT_MODEL_AMBIENT

Constant Value: 2899 (0x00000b53)

GL_LIGHT_MODEL_TWO_SIDE

public static final int GL_LIGHT_MODEL_TWO_SIDE

Constant Value: 2898 (0x00000b52)

GL_LINEAR

public static final int GL_LINEAR

Constant Value: 9729 (0x00002601)

GL_LINEAR_ATTENUATION

public static final int GL_LINEAR_ATTENUATION

Constant Value: 4616 (0x00001208)

GL_LINEAR_MIPMAP_LINEAR

public static final int GL_LINEAR_MIPMAP_LINEAR

Constant Value: 9987 (0x00002703)

GL_LINEAR_MIPMAP_NEAREST

public static final int GL_LINEAR_MIPMAP_NEAREST

Constant Value: 9985 (0x00002701)

GL_LINES

public static final int GL_LINES

Constant Value: 1 (0x00000001)

GL_LINE_LOOP

public static final int GL_LINE_LOOP

Constant Value: 2 (0x00000002)

GL_LINE_SMOOTH

public static final int GL_LINE_SMOOTH

Constant Value: 2848 (0x00000b20)

GL_LINE_SMOOTH_HINT

public static final int GL_LINE_SMOOTH_HINT

Constant Value: 3154 (0x00000c52)

GL_LINE_STRIP

public static final int GL_LINE_STRIP

Constant Value: 3 (0x00000003)

GL_LUMINANCE

public static final int GL_LUMINANCE

Constant Value: 6409 (0x00001909)

GL_LUMINANCE_ALPHA

public static final int GL_LUMINANCE_ALPHA

Constant Value: 6410 (0x0000190a)

GL_MAX_ELEMENTS_INDICES

public static final int GL_MAX_ELEMENTS_INDICES

Constant Value: 33001 (0x000080e9)

GL_MAX_ELEMENTS_VERTICES

public static final int GL_MAX_ELEMENTS_VERTICES

Constant Value: 33000 (0x000080e8)

GL_MAX_LIGHTS

public static final int GL_MAX_LIGHTS

Constant Value: 3377 (0x00000d31)

GL_MAX_MODELVIEW_STACK_DEPTH

public static final int GL_MAX_MODELVIEW_STACK_DEPTH

Constant Value: 3382 (0x00000d36)

GL_MAX_PROJECTION_STACK_DEPTH

public static final int GL_MAX_PROJECTION_STACK_DEPTH

Constant Value: 3384 (0x00000d38)

GL_MAX_TEXTURE_SIZE

public static final int GL_MAX_TEXTURE_SIZE

Constant Value: 3379 (0x00000d33)

GL_MAX_TEXTURE_STACK_DEPTH

public static final int GL_MAX_TEXTURE_STACK_DEPTH

Constant Value: 3385 (0x00000d39)

GL_MAX_TEXTURE_UNITS

public static final int GL_MAX_TEXTURE_UNITS

Constant Value: 34018 (0x000084e2)

GL_MAX_VIEWPORT_DIMS

public static final int GL_MAX_VIEWPORT_DIMS

Constant Value: 3386 (0x00000d3a)

GL_MODELVIEW

public static final int GL_MODELVIEW

Constant Value: 5888 (0x00001700)

GL_MODULATE

public static final int GL_MODULATE

Constant Value: 8448 (0x00002100)

GL_MULTISAMPLE

public static final int GL_MULTISAMPLE

Constant Value: 32925 (0x0000809d)

GL_NAND

public static final int GL_NAND

Constant Value: 5390 (0x0000150e)

GL_NEAREST

public static final int GL_NEAREST

Constant Value: 9728 (0x00002600)

GL_NEAREST_MIPMAP_LINEAR

public static final int GL_NEAREST_MIPMAP_LINEAR

Constant Value: 9986 (0x00002702)

GL_NEAREST_MIPMAP_NEAREST

public static final int GL_NEAREST_MIPMAP_NEAREST

Constant Value: 9984 (0x00002700)

GL_NEVER

public static final int GL_NEVER

Constant Value: 512 (0x00000200)

GL_NICEST

public static final int GL_NICEST

Constant Value: 4354 (0x00001102)

GL_NOOP

public static final int GL_NOOP

Constant Value: 5381 (0x00001505)

GL_NOR

public static final int GL_NOR

Constant Value: 5384 (0x00001508)

GL_NORMALIZE

public static final int GL_NORMALIZE

Constant Value: 2977 (0x00000ba1)

GL_NORMAL_ARRAY

public static final int GL_NORMAL_ARRAY

Constant Value: 32885 (0x00008075)

GL_NOTEQUAL

public static final int GL_NOTEQUAL

Constant Value: 517 (0x00000205)

GL_NO_ERROR

public static final int GL_NO_ERROR

Constant Value: 0 (0x00000000)

GL_NUM_COMPRESSED_TEXTURE_FORMATS

public static final int GL_NUM_COMPRESSED_TEXTURE_FORMATS

Constant Value: 34466 (0x000086a2)

GL_ONE

public static final int GL_ONE

Constant Value: 1 (0x00000001)

GL_ONE_MINUS_DST_ALPHA

public static final int GL_ONE_MINUS_DST_ALPHA

Constant Value: 773 (0x00000305)

GL_ONE_MINUS_DST_COLOR

public static final int GL_ONE_MINUS_DST_COLOR

Constant Value: 775 (0x00000307)

GL_ONE_MINUS_SRC_ALPHA

public static final int GL_ONE_MINUS_SRC_ALPHA

Constant Value: 771 (0x00000303)

GL_ONE_MINUS_SRC_COLOR

public static final int GL_ONE_MINUS_SRC_COLOR

Constant Value: 769 (0x00000301)

GL_OR

public static final int GL_OR

Constant Value: 5383 (0x00001507)

GL_OR_INVERTED

public static final int GL_OR_INVERTED

Constant Value: 5389 (0x0000150d)

GL_OR_REVERSE

public static final int GL_OR_REVERSE

Constant Value: 5387 (0x0000150b)

GL_OUT_OF_MEMORY

public static final int GL_OUT_OF_MEMORY

Constant Value: 1285 (0x00000505)

GL_PACK_ALIGNMENT

public static final int GL_PACK_ALIGNMENT

Constant Value: 3333 (0x00000d05)

GL_PALETTE4_R5_G6_B5_OES

public static final int GL_PALETTE4_R5_G6_B5_OES

Constant Value: 35730 (0x00008b92)

GL_PALETTE4_RGB5_A1_OES

public static final int GL_PALETTE4_RGB5_A1_OES

Constant Value: 35732 (0x00008b94)

GL_PALETTE4_RGB8_OES

public static final int GL_PALETTE4_RGB8_OES

Constant Value: 35728 (0x00008b90)

GL_PALETTE4_RGBA4_OES

public static final int GL_PALETTE4_RGBA4_OES

Constant Value: 35731 (0x00008b93)

GL_PALETTE4_RGBA8_OES

public static final int GL_PALETTE4_RGBA8_OES

Constant Value: 35729 (0x00008b91)

GL_PALETTE8_R5_G6_B5_OES

public static final int GL_PALETTE8_R5_G6_B5_OES

Constant Value: 35735 (0x00008b97)

GL_PALETTE8_RGB5_A1_OES

public static final int GL_PALETTE8_RGB5_A1_OES

Constant Value: 35737 (0x00008b99)

GL_PALETTE8_RGB8_OES

public static final int GL_PALETTE8_RGB8_OES

Constant Value: 35733 (0x00008b95)

GL_PALETTE8_RGBA4_OES

public static final int GL_PALETTE8_RGBA4_OES

Constant Value: 35736 (0x00008b98)

GL_PALETTE8_RGBA8_OES

public static final int GL_PALETTE8_RGBA8_OES

Constant Value: 35734 (0x00008b96)

GL_PERSPECTIVE_CORRECTION_HINT

public static final int GL_PERSPECTIVE_CORRECTION_HINT

Constant Value: 3152 (0x00000c50)

GL_POINTS

public static final int GL_POINTS

Constant Value: 0 (0x00000000)

GL_POINT_FADE_THRESHOLD_SIZE

public static final int GL_POINT_FADE_THRESHOLD_SIZE

Constant Value: 33064 (0x00008128)

GL_POINT_SIZE

public static final int GL_POINT_SIZE

Constant Value: 2833 (0x00000b11)

GL_POINT_SMOOTH

public static final int GL_POINT_SMOOTH

Constant Value: 2832 (0x00000b10)

GL_POINT_SMOOTH_HINT

public static final int GL_POINT_SMOOTH_HINT

Constant Value: 3153 (0x00000c51)

GL_POLYGON_OFFSET_FILL

public static final int GL_POLYGON_OFFSET_FILL

Constant Value: 32823 (0x00008037)

GL_POLYGON_SMOOTH_HINT

public static final int GL_POLYGON_SMOOTH_HINT

Constant Value: 3155 (0x00000c53)

GL_POSITION

public static final int GL_POSITION

Constant Value: 4611 (0x00001203)

GL_PROJECTION

public static final int GL_PROJECTION

Constant Value: 5889 (0x00001701)

GL_QUADRATIC_ATTENUATION

public static final int GL_QUADRATIC_ATTENUATION

Constant Value: 4617 (0x00001209)

GL_RED_BITS

public static final int GL_RED_BITS

Constant Value: 3410 (0x00000d52)

GL_RENDERER

public static final int GL_RENDERER

Constant Value: 7937 (0x00001f01)

GL_REPEAT

public static final int GL_REPEAT

Constant Value: 10497 (0x00002901)

GL_REPLACE

public static final int GL_REPLACE

Constant Value: 7681 (0x00001e01)

GL_RESCALE_NORMAL

public static final int GL_RESCALE_NORMAL

Constant Value: 32826 (0x0000803a)

GL_RGB

public static final int GL_RGB

Constant Value: 6407 (0x00001907)

GL_RGBA

public static final int GL_RGBA

Constant Value: 6408 (0x00001908)

GL_SAMPLE_ALPHA_TO_COVERAGE

public static final int GL_SAMPLE_ALPHA_TO_COVERAGE

Constant Value: 32926 (0x0000809e)

GL_SAMPLE_ALPHA_TO_ONE

public static final int GL_SAMPLE_ALPHA_TO_ONE

Constant Value: 32927 (0x0000809f)

GL_SAMPLE_COVERAGE

public static final int GL_SAMPLE_COVERAGE

Constant Value: 32928 (0x000080a0)

GL_SCISSOR_TEST

public static final int GL_SCISSOR_TEST

Constant Value: 3089 (0x00000c11)

GL_SET

public static final int GL_SET

Constant Value: 5391 (0x0000150f)

GL_SHININESS

public static final int GL_SHININESS

Constant Value: 5633 (0x00001601)

GL_SHORT

public static final int GL_SHORT

Constant Value: 5122 (0x00001402)

GL_SMOOTH

public static final int GL_SMOOTH

Constant Value: 7425 (0x00001d01)

GL_SMOOTH_LINE_WIDTH_RANGE

public static final int GL_SMOOTH_LINE_WIDTH_RANGE

Constant Value: 2850 (0x00000b22)

GL_SMOOTH_POINT_SIZE_RANGE

public static final int GL_SMOOTH_POINT_SIZE_RANGE

Constant Value: 2834 (0x00000b12)

GL_SPECULAR

public static final int GL_SPECULAR

Constant Value: 4610 (0x00001202)

GL_SPOT_CUTOFF

public static final int GL_SPOT_CUTOFF

Constant Value: 4614 (0x00001206)

GL_SPOT_DIRECTION

public static final int GL_SPOT_DIRECTION

Constant Value: 4612 (0x00001204)

GL_SPOT_EXPONENT

public static final int GL_SPOT_EXPONENT

Constant Value: 4613 (0x00001205)

GL_SRC_ALPHA

public static final int GL_SRC_ALPHA

Constant Value: 770 (0x00000302)

GL_SRC_ALPHA_SATURATE

public static final int GL_SRC_ALPHA_SATURATE

Constant Value: 776 (0x00000308)

GL_SRC_COLOR

public static final int GL_SRC_COLOR

Constant Value: 768 (0x00000300)

GL_STACK_OVERFLOW

public static final int GL_STACK_OVERFLOW

Constant Value: 1283 (0x00000503)

GL_STACK_UNDERFLOW

public static final int GL_STACK_UNDERFLOW

Constant Value: 1284 (0x00000504)

GL_STENCIL_BITS

public static final int GL_STENCIL_BITS

Constant Value: 3415 (0x00000d57)

GL_STENCIL_BUFFER_BIT

public static final int GL_STENCIL_BUFFER_BIT

Constant Value: 1024 (0x00000400)

GL_STENCIL_TEST

public static final int GL_STENCIL_TEST

Constant Value: 2960 (0x00000b90)

GL_SUBPIXEL_BITS

public static final int GL_SUBPIXEL_BITS

Constant Value: 3408 (0x00000d50)

GL_TEXTURE

public static final int GL_TEXTURE

Constant Value: 5890 (0x00001702)

GL_TEXTURE0

public static final int GL_TEXTURE0

Constant Value: 33984 (0x000084c0)

GL_TEXTURE1

public static final int GL_TEXTURE1

Constant Value: 33985 (0x000084c1)

GL_TEXTURE10

public static final int GL_TEXTURE10

Constant Value: 33994 (0x000084ca)

GL_TEXTURE11

public static final int GL_TEXTURE11

Constant Value: 33995 (0x000084cb)

GL_TEXTURE12

public static final int GL_TEXTURE12

Constant Value: 33996 (0x000084cc)

GL_TEXTURE13

public static final int GL_TEXTURE13

Constant Value: 33997 (0x000084cd)

GL_TEXTURE14

public static final int GL_TEXTURE14

Constant Value: 33998 (0x000084ce)

GL_TEXTURE15

public static final int GL_TEXTURE15

Constant Value: 33999 (0x000084cf)

GL_TEXTURE16

public static final int GL_TEXTURE16

Constant Value: 34000 (0x000084d0)

GL_TEXTURE17

public static final int GL_TEXTURE17

Constant Value: 34001 (0x000084d1)

GL_TEXTURE18

public static final int GL_TEXTURE18

Constant Value: 34002 (0x000084d2)

GL_TEXTURE19

public static final int GL_TEXTURE19

Constant Value: 34003 (0x000084d3)

GL_TEXTURE2

public static final int GL_TEXTURE2

Constant Value: 33986 (0x000084c2)

GL_TEXTURE20

public static final int GL_TEXTURE20

Constant Value: 34004 (0x000084d4)

GL_TEXTURE21

public static final int GL_TEXTURE21

Constant Value: 34005 (0x000084d5)

GL_TEXTURE22

public static final int GL_TEXTURE22

Constant Value: 34006 (0x000084d6)

GL_TEXTURE23

public static final int GL_TEXTURE23

Constant Value: 34007 (0x000084d7)

GL_TEXTURE24

public static final int GL_TEXTURE24

Constant Value: 34008 (0x000084d8)

GL_TEXTURE25

public static final int GL_TEXTURE25

Constant Value: 34009 (0x000084d9)

GL_TEXTURE26

public static final int GL_TEXTURE26

Constant Value: 34010 (0x000084da)

GL_TEXTURE27

public static final int GL_TEXTURE27

Constant Value: 34011 (0x000084db)

GL_TEXTURE28

public static final int GL_TEXTURE28

Constant Value: 34012 (0x000084dc)

GL_TEXTURE29

public static final int GL_TEXTURE29

Constant Value: 34013 (0x000084dd)

GL_TEXTURE3

public static final int GL_TEXTURE3

Constant Value: 33987 (0x000084c3)

GL_TEXTURE30

public static final int GL_TEXTURE30

Constant Value: 34014 (0x000084de)

GL_TEXTURE31

public static final int GL_TEXTURE31

Constant Value: 34015 (0x000084df)

GL_TEXTURE4

public static final int GL_TEXTURE4

Constant Value: 33988 (0x000084c4)

GL_TEXTURE5

public static final int GL_TEXTURE5

Constant Value: 33989 (0x000084c5)

GL_TEXTURE6

public static final int GL_TEXTURE6

Constant Value: 33990 (0x000084c6)

GL_TEXTURE7

public static final int GL_TEXTURE7

Constant Value: 33991 (0x000084c7)

GL_TEXTURE8

public static final int GL_TEXTURE8

Constant Value: 33992 (0x000084c8)

GL_TEXTURE9

public static final int GL_TEXTURE9

Constant Value: 33993 (0x000084c9)

GL_TEXTURE_2D

public static final int GL_TEXTURE_2D

Constant Value: 3553 (0x00000de1)

GL_TEXTURE_COORD_ARRAY

public static final int GL_TEXTURE_COORD_ARRAY

Constant Value: 32888 (0x00008078)

GL_TEXTURE_ENV

public static final int GL_TEXTURE_ENV

Constant Value: 8960 (0x00002300)

GL_TEXTURE_ENV_COLOR

public static final int GL_TEXTURE_ENV_COLOR

Constant Value: 8705 (0x00002201)

GL_TEXTURE_ENV_MODE

public static final int GL_TEXTURE_ENV_MODE

Constant Value: 8704 (0x00002200)

GL_TEXTURE_MAG_FILTER

public static final int GL_TEXTURE_MAG_FILTER

Constant Value: 10240 (0x00002800)

GL_TEXTURE_MIN_FILTER

public static final int GL_TEXTURE_MIN_FILTER

Constant Value: 10241 (0x00002801)

GL_TEXTURE_WRAP_S

public static final int GL_TEXTURE_WRAP_S

Constant Value: 10242 (0x00002802)

GL_TEXTURE_WRAP_T

public static final int GL_TEXTURE_WRAP_T

Constant Value: 10243 (0x00002803)

GL_TRIANGLES

public static final int GL_TRIANGLES

Constant Value: 4 (0x00000004)

GL_TRIANGLE_FAN

public static final int GL_TRIANGLE_FAN

Constant Value: 6 (0x00000006)

GL_TRIANGLE_STRIP

public static final int GL_TRIANGLE_STRIP

Constant Value: 5 (0x00000005)

GL_TRUE

public static final int GL_TRUE

Constant Value: 1 (0x00000001)

GL_UNPACK_ALIGNMENT

public static final int GL_UNPACK_ALIGNMENT

Constant Value: 3317 (0x00000cf5)

GL_UNSIGNED_BYTE

public static final int GL_UNSIGNED_BYTE

Constant Value: 5121 (0x00001401)

GL_UNSIGNED_SHORT

public static final int GL_UNSIGNED_SHORT

Constant Value: 5123 (0x00001403)

GL_UNSIGNED_SHORT_4_4_4_4

public static final int GL_UNSIGNED_SHORT_4_4_4_4

Constant Value: 32819 (0x00008033)

GL_UNSIGNED_SHORT_5_5_5_1

public static final int GL_UNSIGNED_SHORT_5_5_5_1

Constant Value: 32820 (0x00008034)

GL_UNSIGNED_SHORT_5_6_5

public static final int GL_UNSIGNED_SHORT_5_6_5

Constant Value: 33635 (0x00008363)

GL_VENDOR

public static final int GL_VENDOR

Constant Value: 7936 (0x00001f00)

GL_VERSION

public static final int GL_VERSION

Constant Value: 7938 (0x00001f02)

GL_VERTEX_ARRAY

public static final int GL_VERTEX_ARRAY

Constant Value: 32884 (0x00008074)

GL_XOR

public static final int GL_XOR

Constant Value: 5382 (0x00001506)

GL_ZERO

public static final int GL_ZERO

Constant Value: 0 (0x00000000)

Public constructors

GLES10

public GLES10 ()

Public methods

glActiveTexture

public static void glActiveTexture (int texture)

Parameters
texture int

glAlphaFunc

public static void glAlphaFunc (int func, 
                float ref)

Parameters
func int

ref float

glAlphaFuncx

public static void glAlphaFuncx (int func, 
                int ref)

Parameters
func int

ref int

glBindTexture

public static void glBindTexture (int target, 
                int texture)

Parameters
target int

texture int

glBlendFunc

public static void glBlendFunc (int sfactor, 
                int dfactor)

Parameters
sfactor int

dfactor int

glClear

public static void glClear (int mask)

Parameters
mask int

glClearColor

public static void glClearColor (float red, 
                float green, 
                float blue, 
                float alpha)

Parameters
red float

green float

blue float

alpha float

glClearColorx

public static void glClearColorx (int red, 
                int green, 
                int blue, 
                int alpha)

Parameters
red int

green int

blue int

alpha int

glClearDepthf

public static void glClearDepthf (float depth)

Parameters
depth float

glClearDepthx

public static void glClearDepthx (int depth)

Parameters
depth int

glClearStencil

public static void glClearStencil (int s)

Parameters
s int

glClientActiveTexture

public static void glClientActiveTexture (int texture)

Parameters
texture int

glColor4f

public static void glColor4f (float red, 
                float green, 
                float blue, 
                float alpha)

Parameters
red float

green float

blue float

alpha float

glColor4x

public static void glColor4x (int red, 
                int green, 
                int blue, 
                int alpha)

Parameters
red int

green int

blue int

alpha int

glColorMask

public static void glColorMask (boolean red, 
                boolean green, 
                boolean blue, 
                boolean alpha)

Parameters
red boolean

green boolean

blue boolean

alpha boolean

glColorPointer

public static void glColorPointer (int size, 
                int type, 
                int stride, 
                Buffer pointer)

Parameters
size int

type int

stride int

pointer Buffer

glCompressedTexImage2D

public static void glCompressedTexImage2D (int target, 
                int level, 
                int internalformat, 
                int width, 
                int height, 
                int border, 
                int imageSize, 
                Buffer data)

Parameters
target int

level int

internalformat int

width int

height int

border int

imageSize int

data Buffer

glCompressedTexSubImage2D

public static void glCompressedTexSubImage2D (int target, 
                int level, 
                int xoffset, 
                int yoffset, 
                int width, 
                int height, 
                int format, 
                int imageSize, 
                Buffer data)

Parameters
target int

level int

xoffset int

yoffset int

width int

height int

format int

imageSize int

data Buffer

glCopyTexImage2D

public static void glCopyTexImage2D (int target, 
                int level, 
                int internalformat, 
                int x, 
                int y, 
                int width, 
                int height, 
                int border)

Parameters
target int

level int

internalformat int

x int

y int

width int

height int

border int

glCopyTexSubImage2D

public static void glCopyTexSubImage2D (int target, 
                int level, 
                int xoffset, 
                int yoffset, 
                int x, 
                int y, 
                int width, 
                int height)

Parameters
target int

level int

xoffset int

yoffset int

x int

y int

width int

height int

glCullFace

public static void glCullFace (int mode)

Parameters
mode int

glDeleteTextures

public static void glDeleteTextures (int n, 
                IntBuffer textures)

Parameters
n int

textures IntBuffer

glDeleteTextures

public static void glDeleteTextures (int n, 
                int[] textures, 
                int offset)

Parameters
n int

textures int

offset int

glDepthFunc

public static void glDepthFunc (int func)

Parameters
func int

glDepthMask

public static void glDepthMask (boolean flag)

Parameters
flag boolean

glDepthRangef

public static void glDepthRangef (float zNear, 
                float zFar)

Parameters
zNear float

zFar float

glDepthRangex

public static void glDepthRangex (int zNear, 
                int zFar)

Parameters
zNear int

zFar int

glDisable

public static void glDisable (int cap)

Parameters
cap int

glDisableClientState

public static void glDisableClientState (int array)

Parameters
array int

glDrawArrays

public static void glDrawArrays (int mode, 
                int first, 
                int count)

Parameters
mode int

first int

count int

glDrawElements

public static void glDrawElements (int mode, 
                int count, 
                int type, 
                Buffer indices)

Parameters
mode int

count int

type int

indices Buffer

glEnable

public static void glEnable (int cap)

Parameters
cap int

glEnableClientState

public static void glEnableClientState (int array)

Parameters
array int

glFinish

public static void glFinish ()

glFlush

public static void glFlush ()

glFogf

public static void glFogf (int pname, 
                float param)

Parameters
pname int

param float

glFogfv

public static void glFogfv (int pname, 
                FloatBuffer params)

Parameters
pname int

params FloatBuffer

glFogfv

public static void glFogfv (int pname, 
                float[] params, 
                int offset)

Parameters
pname int

params float

offset int

glFogx

public static void glFogx (int pname, 
                int param)

Parameters
pname int

param int

glFogxv

public static void glFogxv (int pname, 
                int[] params, 
                int offset)

Parameters
pname int

params int

offset int

glFogxv

public static void glFogxv (int pname, 
                IntBuffer params)

Parameters
pname int

params IntBuffer

glFrontFace

public static void glFrontFace (int mode)

Parameters
mode int

glFrustumf

public static void glFrustumf (float left, 
                float right, 
                float bottom, 
                float top, 
                float zNear, 
                float zFar)

Parameters
left float

right float

bottom float

top float

zNear float

zFar float

glFrustumx

public static void glFrustumx (int left, 
                int right, 
                int bottom, 
                int top, 
                int zNear, 
                int zFar)

Parameters
left int

right int

bottom int

top int

zNear int

zFar int

glGenTextures

public static void glGenTextures (int n, 
                IntBuffer textures)

Parameters
n int

textures IntBuffer

glGenTextures

public static void glGenTextures (int n, 
                int[] textures, 
                int offset)

Parameters
n int

textures int

offset int

glGetError

public static int glGetError ()

Returns
int

glGetIntegerv

public static void glGetIntegerv (int pname, 
                int[] params, 
                int offset)

Parameters
pname int

params int

offset int

glGetIntegerv

public static void glGetIntegerv (int pname, 
                IntBuffer params)

Parameters
pname int

params IntBuffer

glGetString

public static String glGetString (int name)

Parameters
name int

Returns
String

glHint

public static void glHint (int target, 
                int mode)

Parameters
target int

mode int

glLightModelf

public static void glLightModelf (int pname, 
                float param)

Parameters
pname int

param float

glLightModelfv

public static void glLightModelfv (int pname, 
                FloatBuffer params)

Parameters
pname int

params FloatBuffer

glLightModelfv

public static void glLightModelfv (int pname, 
                float[] params, 
                int offset)

Parameters
pname int

params float

offset int

glLightModelx

public static void glLightModelx (int pname, 
                int param)

Parameters
pname int

param int

glLightModelxv

public static void glLightModelxv (int pname, 
                IntBuffer params)

Parameters
pname int

params IntBuffer

glLightModelxv

public static void glLightModelxv (int pname, 
                int[] params, 
                int offset)

Parameters
pname int

params int

offset int

glLightf

public static void glLightf (int light, 
                int pname, 
                float param)

Parameters
light int

pname int

param float

glLightfv

public static void glLightfv (int light, 
                int pname, 
                FloatBuffer params)

Parameters
light int

pname int

params FloatBuffer

glLightfv

public static void glLightfv (int light, 
                int pname, 
                float[] params, 
                int offset)

Parameters
light int

pname int

params float

offset int

glLightx

public static void glLightx (int light, 
                int pname, 
                int param)

Parameters
light int

pname int

param int

glLightxv

public static void glLightxv (int light, 
                int pname, 
                int[] params, 
                int offset)

Parameters
light int

pname int

params int

offset int

glLightxv

public static void glLightxv (int light, 
                int pname, 
                IntBuffer params)

Parameters
light int

pname int

params IntBuffer

glLineWidth

public static void glLineWidth (float width)

Parameters
width float

glLineWidthx

public static void glLineWidthx (int width)

Parameters
width int

glLoadIdentity

public static void glLoadIdentity ()

glLoadMatrixf

public static void glLoadMatrixf (FloatBuffer m)

Parameters
m FloatBuffer

glLoadMatrixf

public static void glLoadMatrixf (float[] m, 
                int offset)

Parameters
m float

offset int

glLoadMatrixx

public static void glLoadMatrixx (int[] m, 
                int offset)

Parameters
m int

offset int

glLoadMatrixx

public static void glLoadMatrixx (IntBuffer m)

Parameters
m IntBuffer

glLogicOp

public static void glLogicOp (int opcode)

Parameters
opcode int

glMaterialf

public static void glMaterialf (int face, 
                int pname, 
                float param)

Parameters
face int

pname int

param float

glMaterialfv

public static void glMaterialfv (int face, 
                int pname, 
                FloatBuffer params)

Parameters
face int

pname int

params FloatBuffer

glMaterialfv

public static void glMaterialfv (int face, 
                int pname, 
                float[] params, 
                int offset)

Parameters
face int

pname int

params float

offset int

glMaterialx

public static void glMaterialx (int face, 
                int pname, 
                int param)

Parameters
face int

pname int

param int

glMaterialxv

public static void glMaterialxv (int face, 
                int pname, 
                int[] params, 
                int offset)

Parameters
face int

pname int

params int

offset int

glMaterialxv

public static void glMaterialxv (int face, 
                int pname, 
                IntBuffer params)

Parameters
face int

pname int

params IntBuffer

glMatrixMode

public static void glMatrixMode (int mode)

Parameters
mode int

glMultMatrixf

public static void glMultMatrixf (float[] m, 
                int offset)

Parameters
m float

offset int

glMultMatrixf

public static void glMultMatrixf (FloatBuffer m)

Parameters
m FloatBuffer

glMultMatrixx

public static void glMultMatrixx (int[] m, 
                int offset)

Parameters
m int

offset int

glMultMatrixx

public static void glMultMatrixx (IntBuffer m)

Parameters
m IntBuffer

glMultiTexCoord4f

public static void glMultiTexCoord4f (int target, 
                float s, 
                float t, 
                float r, 
                float q)

Parameters
target int

s float

t float

r float

q float

glMultiTexCoord4x

public static void glMultiTexCoord4x (int target, 
                int s, 
                int t, 
                int r, 
                int q)

Parameters
target int

s int

t int

r int

q int

glNormal3f

public static void glNormal3f (float nx, 
                float ny, 
                float nz)

Parameters
nx float

ny float

nz float

glNormal3x

public static void glNormal3x (int nx, 
                int ny, 
                int nz)

Parameters
nx int

ny int

nz int

glNormalPointer

public static void glNormalPointer (int type, 
                int stride, 
                Buffer pointer)

Parameters
type int

stride int

pointer Buffer

glOrthof

public static void glOrthof (float left, 
                float right, 
                float bottom, 
                float top, 
                float zNear, 
                float zFar)

Parameters
left float

right float

bottom float

top float

zNear float

zFar float

glOrthox

public static void glOrthox (int left, 
                int right, 
                int bottom, 
                int top, 
                int zNear, 
                int zFar)

Parameters
left int

right int

bottom int

top int

zNear int

zFar int

glPixelStorei

public static void glPixelStorei (int pname, 
                int param)

Parameters
pname int

param int

glPointSize

public static void glPointSize (float size)

Parameters
size float

glPointSizex

public static void glPointSizex (int size)

Parameters
size int

glPolygonOffset

public static void glPolygonOffset (float factor, 
                float units)

Parameters
factor float

units float

glPolygonOffsetx

public static void glPolygonOffsetx (int factor, 
                int units)

Parameters
factor int

units int

glPopMatrix

public static void glPopMatrix ()

glPushMatrix

public static void glPushMatrix ()

glReadPixels

public static void glReadPixels (int x, 
                int y, 
                int width, 
                int height, 
                int format, 
                int type, 
                Buffer pixels)

Parameters
x int

y int

width int

height int

format int

type int

pixels Buffer

glRotatef

public static void glRotatef (float angle, 
                float x, 
                float y, 
                float z)

Parameters
angle float

x float

y float

z float

glRotatex

public static void glRotatex (int angle, 
                int x, 
                int y, 
                int z)

Parameters
angle int

x int

y int

z int

glSampleCoverage

public static void glSampleCoverage (float value, 
                boolean invert)

Parameters
value float

invert boolean

glSampleCoveragex

public static void glSampleCoveragex (int value, 
                boolean invert)

Parameters
value int

invert boolean

glScalef

public static void glScalef (float x, 
                float y, 
                float z)

Parameters
x float

y float

z float

glScalex

public static void glScalex (int x, 
                int y, 
                int z)

Parameters
x int

y int

z int

glScissor

public static void glScissor (int x, 
                int y, 
                int width, 
                int height)

Parameters
x int

y int

width int

height int

glShadeModel

public static void glShadeModel (int mode)

Parameters
mode int

glStencilFunc

public static void glStencilFunc (int func, 
                int ref, 
                int mask)

Parameters
func int

ref int

mask int

glStencilMask

public static void glStencilMask (int mask)

Parameters
mask int

glStencilOp

public static void glStencilOp (int fail, 
                int zfail, 
                int zpass)

Parameters
fail int

zfail int

zpass int

glTexCoordPointer

public static void glTexCoordPointer (int size, 
                int type, 
                int stride, 
                Buffer pointer)

Parameters
size int

type int

stride int

pointer Buffer

glTexEnvf

public static void glTexEnvf (int target, 
                int pname, 
                float param)

Parameters
target int

pname int

param float

glTexEnvfv

public static void glTexEnvfv (int target, 
                int pname, 
                FloatBuffer params)

Parameters
target int

pname int

params FloatBuffer

glTexEnvfv

public static void glTexEnvfv (int target, 
                int pname, 
                float[] params, 
                int offset)

Parameters
target int

pname int

params float

offset int

glTexEnvx

public static void glTexEnvx (int target, 
                int pname, 
                int param)

Parameters
target int

pname int

param int

glTexEnvxv

public static void glTexEnvxv (int target, 
                int pname, 
                IntBuffer params)

Parameters
target int

pname int

params IntBuffer

glTexEnvxv

public static void glTexEnvxv (int target, 
                int pname, 
                int[] params, 
                int offset)

Parameters
target int

pname int

params int

offset int

glTexImage2D

public static void glTexImage2D (int target, 
                int level, 
                int internalformat, 
                int width, 
                int height, 
                int border, 
                int format, 
                int type, 
                Buffer pixels)

Parameters
target int

level int

internalformat int

width int

height int

border int

format int

type int

pixels Buffer

glTexParameterf

public static void glTexParameterf (int target, 
                int pname, 
                float param)

Parameters
target int

pname int

param float

glTexParameterx

public static void glTexParameterx (int target, 
                int pname, 
                int param)

Parameters
target int

pname int

param int

glTexSubImage2D

public static void glTexSubImage2D (int target, 
                int level, 
                int xoffset, 
                int yoffset, 
                int width, 
                int height, 
                int format, 
                int type, 
                Buffer pixels)

Parameters
target int

level int

xoffset int

yoffset int

width int

height int

format int

type int

pixels Buffer

glTranslatef

public static void glTranslatef (float x, 
                float y, 
                float z)

Parameters
x float

y float

z float

glTranslatex

public static void glTranslatex (int x, 
                int y, 
                int z)

Parameters
x int

y int

z int

glVertexPointer

public static void glVertexPointer (int size, 
                int type, 
                int stride, 
                Buffer pointer)

Parameters
size int

type int

stride int

pointer Buffer

glViewport

public static void glViewport (int x, 
                int y, 
                int width, 
                int height)

Parameters
x int

y int

width int

height int