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  public
  
  
  
  class
  BitmapShader
  
  
  
  
    extends Shader
  
  
  
  
  
  
| java.lang.Object | ||
| ↳ | android.graphics.Shader | |
| ↳ | android.graphics.BitmapShader | |
Shader used to draw a bitmap as a texture. The bitmap can be repeated or mirrored by setting the tiling mode.
| Public constructors | |
|---|---|
| 
      BitmapShader(Bitmap bitmap, Shader.TileMode tileX, Shader.TileMode tileY)
      Call this to create a new shader that will draw with a bitmap. | |
| Inherited methods | |
|---|---|
public BitmapShader (Bitmap bitmap, Shader.TileMode tileX, Shader.TileMode tileY)
Call this to create a new shader that will draw with a bitmap.
| Parameters | |
|---|---|
| bitmap | Bitmap: The bitmap to use inside the shader
 This value cannot benull. | 
| tileX | Shader.TileMode: The tiling mode for x to draw the bitmap in.
 This value cannot benull. | 
| tileY | Shader.TileMode: The tiling mode for y to draw the bitmap in.
 
 This value cannot benull. |