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Summary: Ctors | Methods | Inherited Methods

# Locale.Builder

`public static final class Locale.Builder`
`extends Object` ``

java.lang.Object
↳ | java.util.Locale.Builder

`Builder` is used to build instances of `Locale` from values configured by the setters. Unlike the `Locale` constructors, the `Builder` checks if a value configured by a setter satisfies the syntax requirements defined by the `Locale` class. A `Locale` object created by a `Builder` is well-formed and can be transformed to a well-formed IETF BCP 47 language tag without losing information.

Note: The `Locale` class does not provide any syntactic restrictions on variant, while BCP 47 requires each variant subtag to be 5 to 8 alphanumerics or a single numeric followed by 3 alphanumerics. The method `setVariant` throws `IllformedLocaleException` for a variant that does not satisfy this restriction. If it is necessary to support such a variant, use a Locale constructor. However, keep in mind that a `Locale` object created this way might lose the variant information when transformed to a BCP 47 language tag.

The following example shows how to create a `Locale` object with the `Builder`.

>          Locale aLocale = new Builder().setLanguage("sr").setScript("Latn").setRegion("RS").build();

Builders can be reused; `clear()` resets all fields to their default values.

See also:

- `Locale.forLanguageTag(String)`

## Summary

### Public constructors
`Builder()` Constructs an empty Builder.

### Public methods
`Locale.Builder` | `addUnicodeLocaleAttribute(String attribute)` Adds a unicode locale attribute, if not already present, otherwise has no effect.
`Locale` | `build()` Returns an instance of `Locale` created from the fields set on this builder.
`Locale.Builder` | `clear()` Resets the builder to its initial, empty state.
`Locale.Builder` | `clearExtensions()` Resets the extensions to their initial, empty state.
`Locale.Builder` | `removeUnicodeLocaleAttribute(String attribute)` Removes a unicode locale attribute, if present, otherwise has no effect.
`Locale.Builder` | `setExtension(char key, String value)` Sets the extension for the given key.
`Locale.Builder` | `setLanguage(String language)` Sets the language.
`Locale.Builder` | `setLanguageTag(String languageTag)` Resets the Builder to match the provided IETF BCP 47 language tag.
`Locale.Builder` | `setLocale(Locale locale)` Resets the `Builder` to match the provided `locale`.
`Locale.Builder` | `setRegion(String region)` Sets the region.
`Locale.Builder` | `setScript(String script)` Sets the script.
`Locale.Builder` | `setUnicodeLocaleKeyword(String key, String type)` Sets the Unicode locale keyword type for the given key.
`Locale.Builder` | `setVariant(String variant)` Sets the variant.

### Inherited methods
From class `java.lang.Object`
`Object` | `clone()` Creates and returns a copy of this object.
`boolean` | `equals(Object obj)` Indicates whether some other object is "equal to" this one.
`void` | `finalize()` Called by the garbage collector on an object when garbage collection determines that there are no more references to the object.
`final Class<?>` | `getClass()` Returns the runtime class of this `Object`.
`int` | `hashCode()` Returns a hash code value for the object.
`final void` | `notify()` Wakes up a single thread that is waiting on this object's monitor.
`final void` | `notifyAll()` Wakes up all threads that are waiting on this object's monitor.
`String` | `toString()` Returns a string representation of the object.
`final void` | `wait(long timeout, int nanos)` Causes the current thread to wait until another thread invokes the `notify()` method or the `notifyAll()` method for this object, or some other thread interrupts the current thread, or a certain amount of real time has elapsed.
`final void` | `wait(long timeout)` Causes the current thread to wait until either another thread invokes the `notify()` method or the `notifyAll()` method for this object, or a specified amount of time has elapsed.
`final void` | `wait()` Causes the current thread to wait until another thread invokes the `notify()` method or the `notifyAll()` method for this object.

## Public constructors

### Builder

    public Builder ()

Constructs an empty Builder. The default value of all fields, extensions, and private use information is the empty string.

## Public methods

### addUnicodeLocaleAttribute

    public Locale.Builder addUnicodeLocaleAttribute (String attribute)

Adds a unicode locale attribute, if not already present, otherwise has no effect. The attribute must not be null and must be well-formed or an exception is thrown.

Parameters
`attribute` | `String`: the attribute

Returns
`Locale.Builder` | This builder.

Throws
`NullPointerException` | if `attribute` is null
`IllformedLocaleException` | if `attribute` is ill-formed

See also:

- `setExtension(char, String)`

### build

    public Locale build ()

Returns an instance of `Locale` created from the fields set on this builder.

This applies the conversions listed in `Locale#forLanguageTag` when constructing a Locale. (Grandfathered tags are handled in `setLanguageTag(String)`.)

Returns
`Locale` | A Locale.

### clear

    public Locale.Builder clear ()

Resets the builder to its initial, empty state.

Returns
`Locale.Builder` | This builder.

### clearExtensions

    public Locale.Builder clearExtensions ()

Resets the extensions to their initial, empty state. Language, script, region and variant are unchanged.

Returns
`Locale.Builder` | This builder.

See also:

- `setExtension(char, String)`

### removeUnicodeLocaleAttribute

    public Locale.Builder removeUnicodeLocaleAttribute (String attribute)

Removes a unicode locale attribute, if present, otherwise has no effect. The attribute must not be null and must be well-formed or an exception is thrown.

Attribute comparision for removal is case-insensitive.

Parameters
`attribute` | `String`: the attribute

Returns
`Locale.Builder` | This builder.

Throws
`NullPointerException` | if `attribute` is null
`IllformedLocaleException` | if `attribute` is ill-formed

See also:

- `setExtension(char, String)`

### setExtension

    public Locale.Builder setExtension (char key,
                    String value)

Sets the extension for the given key. If the value is null or the empty string, the extension is removed. Otherwise, the extension must be well-formed or an exception is thrown.

Note: The key `Locale#UNICODE_LOCALE_EXTENSION` ('u') is used for the Unicode locale extension. Setting a value for this key replaces any existing Unicode locale key/type pairs with those defined in the extension.

Note: The key `Locale#PRIVATE_USE_EXTENSION` ('x') is used for the private use code. To be well-formed, the value for this key needs only to have subtags of one to eight alphanumeric characters, not two to eight as in the general case.

Parameters
`key` | `char`: the extension key
`value` | `String`: the extension value

Returns
`Locale.Builder` | This builder.

Throws
`IllformedLocaleException` | if `key` is illegal or `value` is ill-formed

See also:

- `setUnicodeLocaleKeyword(String, String)`

### setLanguage

    public Locale.Builder setLanguage (String language)

Sets the language. If `language` is the empty string or null, the language in this `Builder` is removed. Otherwise, the language must be well-formed or an exception is thrown.

The typical language value is a two or three-letter language code as defined in ISO639.

Parameters
`language` | `String`: the language

Returns
`Locale.Builder` | This builder.

Throws
`IllformedLocaleException` | if `language` is ill-formed

### setLanguageTag

    public Locale.Builder setLanguageTag (String languageTag)

Resets the Builder to match the provided IETF BCP 47 language tag. Discards the existing state. Null and the empty string cause the builder to be reset, like `clear()`. Grandfathered tags (see `Locale#forLanguageTag`) are converted to their canonical form before being processed. Otherwise, the language tag must be well-formed (see `Locale`) or an exception is thrown (unlike `Locale.forLanguageTag`, which just discards ill-formed and following portions of the tag).

Parameters
`languageTag` | `String`: the language tag

Returns
`Locale.Builder` | This builder.

Throws
`IllformedLocaleException` | if `languageTag` is ill-formed

See also:

- `Locale.forLanguageTag(String)`

### setLocale

    public Locale.Builder setLocale (Locale locale)

Resets the `Builder` to match the provided `locale`. Existing state is discarded.

All fields of the locale must be well-formed, see `Locale`.

Locales with any ill-formed fields cause `IllformedLocaleException` to be thrown, except for the following three cases which are accepted for compatibility reasons:

- Locale("ja", "JP", "JP") is treated as "ja-JP-u-ca-japanese"
- Locale("th", "TH", "TH") is treated as "th-TH-u-nu-thai"
- Locale("no", "NO", "NY") is treated as "nn-NO"

Parameters
`locale` | `Locale`: the locale

Returns
`Locale.Builder` | This builder.

Throws
`IllformedLocaleException` | if `locale` has any ill-formed fields.
`NullPointerException` | if `locale` is null.

### setRegion

    public Locale.Builder setRegion (String region)

Sets the region. If region is null or the empty string, the region in this `Builder` is removed. Otherwise, the region must be well-formed or an exception is thrown.

The typical region value is a two-letter ISO 3166 code or a three-digit UN M.49 area code.

The country value in the `Locale` created by the `Builder` is always normalized to upper case.

Parameters
`region` | `String`: the region

Returns
`Locale.Builder` | This builder.

Throws
`IllformedLocaleException` | if `region` is ill-formed

### setScript

    public Locale.Builder setScript (String script)

Sets the script. If `script` is null or the empty string, the script in this `Builder` is removed. Otherwise, the script must be well-formed or an exception is thrown.

The typical script value is a four-letter script code as defined by ISO 15924.

Parameters
`script` | `String`: the script

Returns
`Locale.Builder` | This builder.

Throws
`IllformedLocaleException` | if `script` is ill-formed

### setUnicodeLocaleKeyword

    public Locale.Builder setUnicodeLocaleKeyword (String key,
                    String type)

Sets the Unicode locale keyword type for the given key. If the type is null, the Unicode keyword is removed. Otherwise, the key must be non-null and both key and type must be well-formed or an exception is thrown.

Keys and types are converted to lower case.

Note:Setting the 'u' extension via `setExtension(char, String)` replaces all Unicode locale keywords with those defined in the extension.

Parameters
`key` | `String`: the Unicode locale key
`type` | `String`: the Unicode locale type

Returns
`Locale.Builder` | This builder.

Throws
`IllformedLocaleException` | if `key` or `type` is ill-formed
`NullPointerException` | if `key` is null

See also:

- `setExtension(char, String)`

### setVariant

    public Locale.Builder setVariant (String variant)

Sets the variant. If variant is null or the empty string, the variant in this `Builder` is removed. Otherwise, it must consist of one or more well-formed subtags, or an exception is thrown.

Note: This method checks if `variant` satisfies the IETF BCP 47 variant subtag's syntax requirements, and normalizes the value to lowercase letters. However, the `Locale` class does not impose any syntactic restriction on variant, and the variant value in `Locale` is case sensitive. To set such a variant, use a Locale constructor.

Parameters
`variant` | `String`: the variant

Returns
`Locale.Builder` | This builder.

Throws
`IllformedLocaleException` | if `variant` is ill-formed

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