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Summary: Ctors | Methods | Inherited Methods

# VibrationAttributes.Builder

`public static final class VibrationAttributes.Builder`
`extends Object` ``

java.lang.Object
↳ | android.os.VibrationAttributes.Builder

Builder class for `VibrationAttributes` objects. By default, all information is set to UNKNOWN.

## Summary

### Public constructors
`Builder()` Constructs a new Builder with the defaults.
`Builder(VibrationAttributes vib)` Constructs a new Builder from a given VibrationAttributes.

### Public methods
`VibrationAttributes` | `build()` Combines all of the attributes that have been set and returns a new `VibrationAttributes` object.
`VibrationAttributes.Builder` | `setFlags(int flags, int mask)` Set flags
`VibrationAttributes.Builder` | `setUsage(int usage)` Sets the attribute describing the type of corresponding vibration.

### Inherited methods
From class `java.lang.Object`
`Object` | `clone()` Creates and returns a copy of this object.
`boolean` | `equals(Object obj)` Indicates whether some other object is "equal to" this one.
`void` | `finalize()` Called by the garbage collector on an object when garbage collection determines that there are no more references to the object.
`final Class<?>` | `getClass()` Returns the runtime class of this `Object`.
`int` | `hashCode()` Returns a hash code value for the object.
`final void` | `notify()` Wakes up a single thread that is waiting on this object's monitor.
`final void` | `notifyAll()` Wakes up all threads that are waiting on this object's monitor.
`String` | `toString()` Returns a string representation of the object.
`final void` | `wait(long timeout, int nanos)` Causes the current thread to wait until another thread invokes the `notify()` method or the `notifyAll()` method for this object, or some other thread interrupts the current thread, or a certain amount of real time has elapsed.
`final void` | `wait(long timeout)` Causes the current thread to wait until either another thread invokes the `notify()` method or the `notifyAll()` method for this object, or a specified amount of time has elapsed.
`final void` | `wait()` Causes the current thread to wait until another thread invokes the `notify()` method or the `notifyAll()` method for this object.

## Public constructors

### Builder

    public Builder ()

Constructs a new Builder with the defaults.

### Builder

    public Builder (VibrationAttributes vib)

Constructs a new Builder from a given VibrationAttributes.

Parameters
`vib` | `VibrationAttributes`: This value may be `null`.

## Public methods

### build

    public VibrationAttributes build ()

Combines all of the attributes that have been set and returns a new `VibrationAttributes` object.

Returns
`VibrationAttributes` | a new `VibrationAttributes` object This value cannot be `null`.

### setFlags

    public VibrationAttributes.Builder setFlags (int flags,
                    int mask)

Set flags

Parameters
`flags` | `int`: combination of flags to be set.
`mask` | `int`: Bit range that should be changed.

Returns
`VibrationAttributes.Builder` | the same Builder instance. This value cannot be `null`.

### setUsage

    public VibrationAttributes.Builder setUsage (int usage)

Sets the attribute describing the type of corresponding vibration.

Parameters
`usage` | `int`: one of `VibrationAttributes#USAGE_ALARM`, `VibrationAttributes#USAGE_RINGTONE`, `VibrationAttributes#USAGE_NOTIFICATION`, `VibrationAttributes#USAGE_COMMUNICATION_REQUEST`, `VibrationAttributes#USAGE_TOUCH`, `VibrationAttributes#USAGE_PHYSICAL_EMULATION`, `VibrationAttributes#USAGE_HARDWARE_FEEDBACK`.

Returns
`VibrationAttributes.Builder` | the same Builder instance. This value cannot be `null`.

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