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Summary: Constants | Fields | Ctors | Inherited Methods

# VoiceInteractionSession.Insets

`public static final class VoiceInteractionSession.Insets`
`extends Object` ``

java.lang.Object
↳ | android.service.voice.VoiceInteractionSession.Insets

Information about where interesting parts of the input method UI appear.

## Summary

### Constants
`int` | `TOUCHABLE_INSETS_CONTENT` Option for `touchableInsets`: the area inside of the content insets can be touched.
`int` | `TOUCHABLE_INSETS_FRAME` Option for `touchableInsets`: the entire window frame can be touched.
`int` | `TOUCHABLE_INSETS_REGION` Option for `touchableInsets`: the region specified by `touchableRegion` can be touched.

### Fields
`public final Rect` | `contentInsets` This is the part of the UI that is the main content.
`public int` | `touchableInsets` Determine which area of the window is touchable by the user.
`public final Region` | `touchableRegion` This is the region of the UI that is touchable.

### Public constructors
`Insets()`

### Inherited methods
From class `java.lang.Object`
`Object` | `clone()` Creates and returns a copy of this object.
`boolean` | `equals(Object obj)` Indicates whether some other object is "equal to" this one.
`void` | `finalize()` Called by the garbage collector on an object when garbage collection determines that there are no more references to the object.
`final Class<?>` | `getClass()` Returns the runtime class of this `Object`.
`int` | `hashCode()` Returns a hash code value for the object.
`final void` | `notify()` Wakes up a single thread that is waiting on this object's monitor.
`final void` | `notifyAll()` Wakes up all threads that are waiting on this object's monitor.
`String` | `toString()` Returns a string representation of the object.
`final void` | `wait(long timeout, int nanos)` Causes the current thread to wait until another thread invokes the `notify()` method or the `notifyAll()` method for this object, or some other thread interrupts the current thread, or a certain amount of real time has elapsed.
`final void` | `wait(long timeout)` Causes the current thread to wait until either another thread invokes the `notify()` method or the `notifyAll()` method for this object, or a specified amount of time has elapsed.
`final void` | `wait()` Causes the current thread to wait until another thread invokes the `notify()` method or the `notifyAll()` method for this object.

## Constants

### TOUCHABLE_INSETS_CONTENT

    public static final int TOUCHABLE_INSETS_CONTENT

Option for `touchableInsets`: the area inside of the content insets can be touched.

Constant Value: 1 (0x00000001)

### TOUCHABLE_INSETS_FRAME

    public static final int TOUCHABLE_INSETS_FRAME

Option for `touchableInsets`: the entire window frame can be touched.

Constant Value: 0 (0x00000000)

### TOUCHABLE_INSETS_REGION

    public static final int TOUCHABLE_INSETS_REGION

Option for `touchableInsets`: the region specified by `touchableRegion` can be touched.

Constant Value: 3 (0x00000003)

## Fields

### contentInsets

    public final Rect contentInsets

This is the part of the UI that is the main content. It is used to determine the basic space needed, to resize/pan the application behind. It is assumed that this inset does not change very much, since any change will cause a full resize/pan of the application behind. This value is relative to the top edge of the input method window.

### touchableInsets

    public int touchableInsets

Determine which area of the window is touchable by the user. May be one of: `TOUCHABLE_INSETS_FRAME`, `TOUCHABLE_INSETS_CONTENT`, or `TOUCHABLE_INSETS_REGION`.

### touchableRegion

    public final Region touchableRegion

This is the region of the UI that is touchable. It is used when `touchableInsets` is set to `TOUCHABLE_INSETS_REGION`. The region should be specified relative to the origin of the window frame.

## Public constructors

### Insets

    public Insets ()

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