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Summary: Methods | Inherited Methods

# CombinedVibration.ParallelCombination

`public static final class CombinedVibration.ParallelCombination`
`extends Object` ``

java.lang.Object
↳ | android.os.CombinedVibration.ParallelCombination

A combination of haptic effects that should be played in multiple vibrators in parallel.

See also:

- `CombinedVibration.startParallel()`

## Summary

### Public methods
`CombinedVibration.ParallelCombination` | `addVibrator(int vibratorId, VibrationEffect effect)` Add or replace a one shot vibration effect to be performed by the specified vibrator.
`CombinedVibration` | `combine()` Combine all of the added effects into a `CombinedVibration`.

### Inherited methods
From class `java.lang.Object`
`Object` | `clone()` Creates and returns a copy of this object.
`boolean` | `equals(Object obj)` Indicates whether some other object is "equal to" this one.
`void` | `finalize()` Called by the garbage collector on an object when garbage collection determines that there are no more references to the object.
`final Class<?>` | `getClass()` Returns the runtime class of this `Object`.
`int` | `hashCode()` Returns a hash code value for the object.
`final void` | `notify()` Wakes up a single thread that is waiting on this object's monitor.
`final void` | `notifyAll()` Wakes up all threads that are waiting on this object's monitor.
`String` | `toString()` Returns a string representation of the object.
`final void` | `wait(long timeout, int nanos)` Causes the current thread to wait until another thread invokes the `notify()` method or the `notifyAll()` method for this object, or some other thread interrupts the current thread, or a certain amount of real time has elapsed.
`final void` | `wait(long timeout)` Causes the current thread to wait until either another thread invokes the `notify()` method or the `notifyAll()` method for this object, or a specified amount of time has elapsed.
`final void` | `wait()` Causes the current thread to wait until another thread invokes the `notify()` method or the `notifyAll()` method for this object.

## Public methods

### addVibrator

    public CombinedVibration.ParallelCombination addVibrator (int vibratorId,
                    VibrationEffect effect)

Add or replace a one shot vibration effect to be performed by the specified vibrator.

Parameters
`vibratorId` | `int`: The id of the vibrator that should perform this effect.
`effect` | `VibrationEffect`: The effect this vibrator should play. This value cannot be `null`.

Returns
`CombinedVibration.ParallelCombination` | The `ParallelCombination` object to enable adding multiple effects in one chain. This value cannot be `null`.

See also:

- `VibrationEffect.createOneShot(long, int)`

### combine

    public CombinedVibration combine ()

Combine all of the added effects into a `CombinedVibration`. The `ParallelCombination` object is still valid after this call, so you can continue adding more effects to it and generating more `CombinedVibration`s by calling this method again.

Returns
`CombinedVibration` | The `CombinedVibration` resulting from combining the added effects to be played in parallel. This value cannot be `null`.

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